commit 1019cc43978106fe95789720bf3ad81659185918
Author: Leszek Koltunski <leszek@koltunski.pl>
Date:   Wed Jun 17 21:32:01 2020 +0100

    Improvements for the way we rotate layers of Objects: make it possible to begin a rotation during a WIN effect.

diff --git a/src/main/java/org/distorted/main/RubikPreRender.java b/src/main/java/org/distorted/main/RubikPreRender.java
index 9341702f..91cd1eec 100644
--- a/src/main/java/org/distorted/main/RubikPreRender.java
+++ b/src/main/java/org/distorted/main/RubikPreRender.java
@@ -173,7 +173,7 @@ public class RubikPreRender implements EffectListener
           }
         }
 
-      mCanRotate = false;
+      mCanRotate = true;
       mCanPlay = false;
       doEffectNow( BaseEffect.Type.WIN );
       }
