Revision 1701e7ae
Added by Leszek Koltunski about 4 years ago
src/main/java/org/distorted/patterns/RubikPattern.java | ||
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403 | 403 |
digit2 = moves.charAt(4*i+3)-'0'; |
404 | 404 |
number = 100*digit0+10*digit1+digit2; |
405 | 405 |
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result[i][0] = (number/32)%4; |
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result[i][1] = (number%32) ; |
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result[i][2] =2-(number/32)/4; |
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result[i][0] = (number/32)%4; // axis
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result[i][1] = (number%32) ; // bitmap
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|
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result[i][2] =2-(number/32)/4; // angle
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409 | 409 |
} |
410 | 410 |
} |
411 | 411 |
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Also available in: Unified diff
Fix the Solver broken by the change of move notation when importing Pyraminx Patterns :(