commit 259e1be7f033f9d7e4d5a1c8e6b631509df34697
Author: leszek <leszek@koltunski.pl>
Date:   Tue Sep 19 13:56:35 2023 +0200

    bump to 1.13.2; about dialog

diff --git a/build.gradle b/build.gradle
index bcf03f02..db675d44 100644
--- a/build.gradle
+++ b/build.gradle
@@ -15,8 +15,8 @@ android {
         applicationId "org.distorted.magic"
         minSdkVersion 21
         targetSdkVersion 34
-        versionCode 83
-        versionName "1.13.1"
+        versionCode 84
+        versionName "1.13.2"
     }
 
     buildTypes {
diff --git a/src/main/java/org/distorted/dialogs/RubikDialogAbout.java b/src/main/java/org/distorted/dialogs/RubikDialogAbout.java
index 7e36ade8..5ae0ba88 100644
--- a/src/main/java/org/distorted/dialogs/RubikDialogAbout.java
+++ b/src/main/java/org/distorted/dialogs/RubikDialogAbout.java
@@ -33,18 +33,17 @@ import org.distorted.main.RubikActivity;
 public class RubikDialogAbout extends RubikDialogAbstract
   {
   private static final String WHATS_NEW =
-      "1. Proper support for cubies with faces of any shape - including ones with arbitrary number of holes, which makes possible...\n" +
-      "2. The O2 Cube - the easiest of them all!\n" +
-      "3. Several fixes for crashers introduced in 1.13.0.";
+      "1. Creator of Bandaged Megaminxes\n" +
+      "2. Fix for a longstanding bug which affected the Void Cube and Pyraminx Diamond.\n";
 
   private static final String WHATS_COMING =
       "1. Creator of Bandaged Skewbs.\n" +
-      "2. Creator of Bandaged Megaminxes.\n" +
+      "2. Creator of Bandaged Octahedrons.\n" +
       "3. New UI.\n" +
       "4. Support for adjustable stickers.\n"  +
       "5. iOS version.\n" +
       "6. Algorithmic solvers.\n" +
-      "7. More objects:\n    - higher-order Jings\n    - Ghost Cubes\n    - more Mirrors\n    - more Mixups\n";
+      "7. More objects:\n    - Ghost Cubes\n    - more Mirrors\n    - more Mixups\n    - F-Skewb\n    - Dino Skewb";
 
 ///////////////////////////////////////////////////////////////////////////////////////////////////
 
