Project

General

Profile

« Previous | Next » 

Revision 318c0a7d

Added by Leszek Koltunski over 2 years ago

Reename ObjectList to a more logical ObjectType.

View differences:

src/main/java/org/distorted/main/RubikPreRender.java
35 35
import com.google.firebase.analytics.FirebaseAnalytics;
36 36

  
37 37
import org.distorted.objectlib.main.TwistyObject;
38
import org.distorted.objectlib.main.ObjectList;
38
import org.distorted.objectlib.main.ObjectType;
39 39

  
40 40
import org.distorted.dialogs.RubikDialogNewRecord;
41 41
import org.distorted.dialogs.RubikDialogSolved;
......
60 60
                  mInitializeObject, mSetTextureMap, mResetAllTextureMaps, mSolve;
61 61
  private boolean mUIBlocked, mTouchBlocked;
62 62
  private boolean mIsSolved;
63
  private ObjectList mNextObject;
63
  private ObjectType mNextObject;
64 64
  private long mRotationFinishedID;
65 65
  private final long[] mEffectID;
66 66
  private boolean mIsNewRecord;
......
114 114

  
115 115
///////////////////////////////////////////////////////////////////////////////////////////////////
116 116

  
117
  private void createObjectNow(ObjectList object, int[][] moves)
117
  private void createObjectNow(ObjectType object, int[][] moves)
118 118
    {
119 119
    boolean firstTime = (mNewObject==null);
120 120

  
......
344 344

  
345 345
    int object      = play.getObject();
346 346
    int level       = play.getLevel();
347
    ObjectList list = ObjectList.getObject(object);
347
    ObjectType list = ObjectType.getObject(object);
348 348
    String name     = scores.getName();
349 349

  
350 350
    String record = list.name()+" level "+level+" time "+mNewRecord+" isNew: "+mIsNewRecord+" scrambleNum: "+mScrambleObjectNum;
......
497 497

  
498 498
///////////////////////////////////////////////////////////////////////////////////////////////////
499 499

  
500
  void changeObject(ObjectList object)
500
  void changeObject(ObjectType object)
501 501
    {
502 502
    mChangeObject = true;
503 503
    mNextObject = object;
......
505 505

  
506 506
///////////////////////////////////////////////////////////////////////////////////////////////////
507 507

  
508
  void setupObject(ObjectList object, int[][] moves)
508
  void setupObject(ObjectType object, int[][] moves)
509 509
    {
510 510
    mSetupObject= true;
511 511
    mNextObject = object;

Also available in: Unified diff