Revision 318c0a7d
Added by Leszek Koltunski over 2 years ago
src/main/java/org/distorted/solvers/SolverMain.java | ||
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import android.content.res.Resources; |
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import org.distorted.objectlib.main.ObjectList;
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import org.distorted.objectlib.main.ObjectType;
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import org.distorted.objectlib.main.TwistyObject; |
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import org.distorted.main.R; |
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// If a certain cubit is locked, return the color (index into it's FACE_COLORS array) it |
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// must have. Otherwise return -1. |
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public static int cubitIsLocked(ObjectList object, int cubit)
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public static int cubitIsLocked(ObjectType object, int cubit)
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{ |
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if( object == ObjectList.CUBE_3 )
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if( object == ObjectType.CUBE_3 )
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{ |
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if( cubit==21 ) return 0; // center of the right face |
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if( cubit== 4 ) return 1; // center of the left face |
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{ |
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RubikScreenSolver solver = (RubikScreenSolver) ScreenList.SVER.getScreenClass(); |
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if( mObject.getObjectList()==ObjectList.CUBE_3 )
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if( mObject.getObjectList()== ObjectType.CUBE_3 )
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{ |
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solveCube3(solver); |
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} |
Also available in: Unified diff
Reename ObjectList to a more logical ObjectType.