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Revision 337f4660

Added by Leszek Koltunski 6 months ago

remove 'MESH_NICE'

View differences:

src/main/java/org/distorted/bandaged/BandagedPlayActivity.java
235 235
      {
236 236
      RubikFiles files = RubikFiles.getInstance();
237 237

  
238
      int meshState          = TwistyObject.MESH_NICE;
239 238
      int iconMode           = TwistyObject.MODE_NORM;
240 239
      InputStream jsonStream = files.openFile(this,name+"_object.json");
241 240
      InitAssets asset       = new InitAssets(jsonStream,null,null);
242 241
      int ordinal            = 0; // if jsonStream!=null, this doesn't matter
243 242

  
244
      control.changeIfDifferent(ordinal,name,meshState,iconMode,asset);
243
      control.changeIfDifferent(ordinal,name,iconMode,asset);
245 244
      }
246 245

  
247 246
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