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Revision 34bc9f31

Added by Leszek Koltunski about 2 years ago

Generalize the max number of moving parts and max size of quat group.

View differences:

src/main/java/org/distorted/tutorials/TutorialRenderer.java
30 30
import org.distorted.library.main.DistortedLibrary;
31 31
import org.distorted.library.main.DistortedScreen;
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import org.distorted.library.mesh.MeshBase;
33 34
import org.distorted.objectlib.effects.BaseEffect;
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import org.distorted.objectlib.main.ObjectControl;
34 36

  
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///////////////////////////////////////////////////////////////////////////////////////////////////
36 38

  
......
74 76
   @Override
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   public void onSurfaceCreated(GL10 glUnused, EGLConfig config)
76 78
      {
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      DistortedLibrary.setMax(EffectType.VERTEX,61);    // 60 Minx quaternions + rotate
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      DistortedLibrary.setMax(EffectType.VERTEX, ObjectControl.MAX_QUATS+1);
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      MeshBase.setMaxEffComponents(ObjectControl.MAX_MOVING_PARTS);
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78 82
      VertexEffectRotate.enable();
79 83
      VertexEffectQuaternion.enable();
80 84
      BaseEffect.Type.enableEffects();

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