Revision 37a25788
Added by Leszek Koltunski about 4 years ago
src/main/java/org/distorted/object/RubikPyraminx.java | ||
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private static final float SQ2 = (float)Math.sqrt(2); |
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private static final float SQ3 = (float)Math.sqrt(3); |
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private static final Static3D[] AXIS = new Static3D[]
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static final Static3D[] AXIS = new Static3D[] |
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{ |
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new Static3D( 0, 1, 0 ), |
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new Static3D( 0, -1.0f/3, 2*SQ2/3 ), |
Also available in: Unified diff
Progress with object Movement.