commit 3e6b6e3709bd40e49c35e55cabc7e44923dac4a7
Author: Leszek Koltunski <leszek@koltunski.pl>
Date:   Mon Sep 13 13:07:34 2021 +0200

    Increase NODE_RATIO, i.e. the height/width ratio of the DistortedNode behind the object (before with 1.4, if one scrambled the Mirror Cube and made it the largest possible, corners were cut off form the top and bottom)

diff --git a/src/main/java/org/distorted/objects/TwistyObject.java b/src/main/java/org/distorted/objects/TwistyObject.java
index 76ed2c8c..1470564e 100644
--- a/src/main/java/org/distorted/objects/TwistyObject.java
+++ b/src/main/java/org/distorted/objects/TwistyObject.java
@@ -81,7 +81,7 @@ public abstract class TwistyObject extends DistortedNode
   static final float SQ5 = (float)Math.sqrt(5);
   static final float SQ6 = (float)Math.sqrt(6);
 
-  private static final float NODE_RATIO = 1.40f;
+  private static final float NODE_RATIO = 1.60f;
   private static final float MAX_SIZE_CHANGE = 1.35f;
   private static final float MIN_SIZE_CHANGE = 0.75f;
 
