commit 422ebaeffc551ef9b6d217bb19d6762b66e7e261
Author: leszek <leszek@koltunski.pl>
Date:   Thu Mar 14 14:27:51 2024 +0100

    AboutDialog
    bump version to 2.0.2

diff --git a/build.gradle b/build.gradle
index 0f7b1a5d..b0e5267a 100644
--- a/build.gradle
+++ b/build.gradle
@@ -15,8 +15,8 @@ android {
         applicationId "org.distorted.magic"
         minSdkVersion 21
         targetSdkVersion 34
-        versionCode 90
-        versionName "2.0.1"
+        versionCode 91
+        versionName "2.0.2"
     }
 
     buildTypes {
diff --git a/src/main/java/org/distorted/dialogs/RubikDialogAbout.java b/src/main/java/org/distorted/dialogs/RubikDialogAbout.java
index 3c7d048d..0cc1dddc 100644
--- a/src/main/java/org/distorted/dialogs/RubikDialogAbout.java
+++ b/src/main/java/org/distorted/dialogs/RubikDialogAbout.java
@@ -33,15 +33,15 @@ import org.distorted.main.R;
 public class RubikDialogAbout extends RubikDialogAbstract
   {
   private static final String WHATS_NEW =
-      "1. Support for shape-shifting cuboids.\n" +
-      "2. Support for sorting the puzzle grid by various criteria.";
+      "1. Support for Penrose Cubes.\n" +
+      "2. Support for adjustable colors and shapes of stickers.";
 
   private static final String WHATS_COMING =
-      "1. Support for adjustable stickers (not only the colors, but support for texturing the whole cube with images of your choice).\n" +
+      "1. Support for sticker modes (Tartan Cube, Shepherd's Cube, etc).\n" +
       "2. Support for color themes in the UI.\n" +
       "3. Algorithmic solvers. (sub-optimal solvers for larger puzzles such as the 4x4)\n" +
       "4. iOS version (no time for this, anyone can help? Code is open-source)\n" +
-      "5. More objects:\n    - Ghost Cubes\n    - more Mixups\n    - Penrose Cubes\n";
+      "5. More objects:\n    - Ghost Cubes\n    - more Mixups\n    - Barrels\n";
 
 ///////////////////////////////////////////////////////////////////////////////////////////////////
 
@@ -56,7 +56,6 @@ public class RubikDialogAbout extends RubikDialogAbstract
       {
       WindowManager.LayoutParams params = window.getAttributes();
       params.width  = (int)Math.min( mHeight*0.60f,mWidth*0.90f );
-      params.height = (int)(mHeight*0.90f);
       window.setAttributes(params);
       }
     }
