Revision 4235de9b
Added by Leszek Koltunski over 4 years ago
src/main/java/org/distorted/magic/RubikSurfaceView.java | ||
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import android.app.ActivityManager; |
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import android.content.Context; |
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import android.content.SharedPreferences; |
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import android.content.pm.ConfigurationInfo; |
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import android.graphics.PorterDuff; |
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import android.graphics.drawable.Drawable; |
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import android.opengl.GLSurfaceView; |
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import android.preference.PreferenceManager; |
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import android.support.v4.content.ContextCompat; |
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import android.util.AttributeSet; |
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import android.util.DisplayMetrics; |
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import android.view.LayoutInflater; |
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import android.view.MotionEvent; |
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import android.view.View; |
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import android.view.ViewGroup; |
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import android.widget.Button; |
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import android.widget.ImageButton; |
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import android.widget.LinearLayout; |
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import org.distorted.component.HorizontalNumberPicker; |
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import org.distorted.effect.BaseEffect; |
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import org.distorted.library.type.Static2D; |
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import org.distorted.library.type.Static4D; |
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import org.distorted.object.RubikCube; |
... | ... | |
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public class RubikSurfaceView extends GLSurfaceView |
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{ |
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public static final int BUTTON_ID_BACK= 1023; |
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public static final int BUTTON_ID_EXIT= 1022; |
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public static final int MIN_SCRAMBLE = 1; |
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public static final int DEF_SCRAMBLE = 1; |
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public static final int MAX_SCRAMBLE = 18; |
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// Moving the finger from the middle of the vertical screen to the right edge will rotate a |
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// given face by SWIPING_SENSITIVITY/2 degrees. |
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private final static int SWIPING_SENSITIVITY = 240; |
... | ... | |
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private RubikRenderer mRenderer; |
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private RubikCubeMovement mMovement; |
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private boolean mInScrambleMode; |
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private boolean mDragging, mBeginningRotation, mContinuingRotation; |
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private float mX, mY; |
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private int mScreenWidth, mScreenHeight, mScreenMin; |
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private HorizontalNumberPicker mPicker; |
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private int mScrambleValue; |
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private static int mButton = RubikSize.SIZE3.ordinal(); |
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private static Static4D mQuatCurrent = new Static4D(0,0,0,1); |
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private static Static4D mQuatAccumulated= new Static4D(-0.25189602f,0.3546389f,0.009657208f,0.90038127f); |
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private static Static4D mTempCurrent = new Static4D(0,0,0,1); |
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private static Static4D mTempAccumulated= new Static4D(0,0,0,1); |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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void scramble() |
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{ |
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int scramble = mPicker.getValue(); |
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mRenderer.scrambleCube(scramble); |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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void savePreferences() |
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{ |
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RubikActivity act = (RubikActivity)getContext(); |
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SharedPreferences preferences = PreferenceManager.getDefaultSharedPreferences(act); |
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SharedPreferences.Editor editor = preferences.edit(); |
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for (int i = 0; i< BaseEffect.Type.LENGTH; i++) |
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{ |
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BaseEffect.Type.getType(i).savePreferences(editor); |
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} |
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editor.putInt("scramble", mScrambleValue ); |
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editor.apply(); |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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void restorePreferences() |
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{ |
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RubikActivity act = (RubikActivity)getContext(); |
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SharedPreferences preferences = PreferenceManager.getDefaultSharedPreferences(act); |
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for (int i=0; i< BaseEffect.Type.LENGTH; i++) |
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{ |
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BaseEffect.Type.getType(i).restorePreferences(preferences); |
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} |
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mScrambleValue= preferences.getInt("scramble", DEF_SCRAMBLE); |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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void setScreenSize(int width, int height) |
... | ... | |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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void addSizeButtons(RubikActivity act) |
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void enterMainState(RubikActivity act) |
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{ |
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LayoutInflater inflater = act.getLayoutInflater(); |
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// TOP //////////////////////////// |
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LinearLayout layoutTop = act.findViewById(R.id.mainTitle); |
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layoutTop.removeAllViews(); |
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final View viewTop = inflater.inflate(R.layout.main_title, null); |
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layoutTop.addView(viewTop); |
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// BOT //////////////////////////// |
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LinearLayout layoutBot = act.findViewById(R.id.mainBar); |
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layoutBot.removeAllViews(); |
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DisplayMetrics metrics = getResources().getDisplayMetrics(); |
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float scale = metrics.density; |
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int size = (int)(60*scale +0.5f); |
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int padding = (int)(5*scale + 0.5f); |
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LinearLayout.LayoutParams params = new LinearLayout.LayoutParams(LinearLayout.LayoutParams.MATCH_PARENT,size,0.5f); |
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Button buttonL = new Button(act); |
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buttonL.setLayoutParams(params); |
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buttonL.setId(BUTTON_ID_EXIT); |
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buttonL.setPadding(padding,0,padding,0); |
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buttonL.setText(R.string.back); |
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buttonL.setOnClickListener(act); |
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layoutBot.addView(buttonL); |
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Button buttonR = new Button(act); |
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buttonR.setLayoutParams(params); |
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buttonR.setId(BUTTON_ID_EXIT); |
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buttonR.setPadding(padding,0,padding,0); |
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buttonR.setText(R.string.exit); |
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buttonR.setOnClickListener(act); |
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layoutBot.addView(buttonR); |
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buttonL.setVisibility(INVISIBLE); |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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void enterPlayState(RubikActivity act) |
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{ |
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LinearLayout layout = act.findViewById(R.id.sizeLayout); |
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LayoutInflater inflater = act.getLayoutInflater(); |
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// TOP //////////////////////////// |
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LinearLayout layoutTop = act.findViewById(R.id.mainTitle); |
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layoutTop.removeAllViews(); |
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final View viewTop = inflater.inflate(R.layout.play_title, null); |
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layoutTop.addView(viewTop); |
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// BOT //////////////////////////// |
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LinearLayout layoutBot = act.findViewById(R.id.mainBar); |
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layoutBot.removeAllViews(); |
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DisplayMetrics metrics = getResources().getDisplayMetrics(); |
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float scale = metrics.density; |
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int size = (int)(64*scale +0.5f);
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int size = (int)(60*scale +0.5f);
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int padding = (int)(3*scale + 0.5f); |
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ViewGroup.LayoutParams params = new ViewGroup.LayoutParams(size,size); |
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|
... | ... | |
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int iconID = RubikSize.getSize(i).getIconID(); |
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button.setImageResource(iconID); |
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button.setOnClickListener(act); |
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layout.addView(button); |
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layoutBot.addView(button);
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} |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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void enterScrambleMode() |
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{ |
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if( !mInScrambleMode ) |
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{ |
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mInScrambleMode = true; |
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android.util.Log.e("view", "entering scramble mode");
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ViewGroup.LayoutParams params2 = new ViewGroup.LayoutParams(ViewGroup.LayoutParams.MATCH_PARENT,size);
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RubikActivity act = (RubikActivity)getContext(); |
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Button button = new Button(act); |
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button.setLayoutParams(params2); |
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button.setId(BUTTON_ID_BACK); |
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button.setPadding(padding,0,padding,0); |
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button.setText(R.string.back); |
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button.setOnClickListener(act); |
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layoutBot.addView(button); |
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Button scrambleButt = act.findViewById(R.id.rubikScramble);
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markButton(mButton);
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if( scrambleButt!=null ) |
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{ |
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scrambleButt.setClickable(false); |
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scrambleButt.setVisibility(INVISIBLE); |
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} |
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else |
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{ |
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android.util.Log.e("view", "button null!"); |
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} |
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} |
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} |
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mPicker = act.findViewById(R.id.rubikNumberPicker); |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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void leaveScrambleMode() |
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{ |
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if( mInScrambleMode ) |
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if( mPicker!=null ) |
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{ |
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mInScrambleMode = false; |
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android.util.Log.e("view", "leaving scramble mode"); |
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RubikActivity act = (RubikActivity)getContext(); |
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Button scrambleButt = act.findViewById(R.id.rubikScramble); |
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if( scrambleButt!=null ) |
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{ |
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scrambleButt.setClickable(true); |
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scrambleButt.setVisibility(VISIBLE); |
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} |
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else |
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{ |
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android.util.Log.e("view", "button null!"); |
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} |
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mPicker.setMin(MIN_SCRAMBLE); |
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mPicker.setMax(MAX_SCRAMBLE); |
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mPicker.setValue(mScrambleValue); |
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} |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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void leaveScrambleModeNonUI() |
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{ |
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RubikActivity act = (RubikActivity)getContext(); |
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act.runOnUiThread(new Runnable() |
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{ |
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@Override |
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public void run() |
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{ |
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leaveScrambleMode(); |
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} |
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}); |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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// PUBLIC API |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
... | ... | |
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if(!isInEditMode()) |
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{ |
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mInScrambleMode = false; |
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mRenderer = new RubikRenderer(this); |
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mMovement = new RubikCubeMovement(); |
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|
Also available in: Unified diff
Major rearrangement of the UI.