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Revision 4888e97c

Added by Leszek Koltunski about 4 years ago

Major restructuring around making it possible to include different kinds of RubikObjects in the UI.

View differences:

src/main/java/org/distorted/object/RubikObject.java
73 73

  
74 74
///////////////////////////////////////////////////////////////////////////////////////////////////
75 75

  
76
  RubikObject(int size, Static4D quatCur, Static4D quatAcc, DistortedTexture nodeTexture, MeshRectangles nodeMesh, DistortedEffects nodeEffects)
76
  RubikObject(int size, int fov, Static4D quatCur, Static4D quatAcc, DistortedTexture nodeTexture, MeshRectangles nodeMesh, DistortedEffects nodeEffects)
77 77
    {
78 78
    super(nodeTexture,nodeEffects,nodeMesh);
79 79

  
......
122 122
      attach(mCubits[i].mNode);
123 123
      }
124 124

  
125
    setProjection(30, 0.1f);
125
    setProjection(fov, 0.1f);
126 126
    }
127 127

  
128 128
///////////////////////////////////////////////////////////////////////////////////////////////////

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