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Revision 4f470e00

Added by Leszek Koltunski about 4 years ago

Progress with Pretty Patterns.

View differences:

src/main/java/org/distorted/uistate/RubikState.java
29 29
  MAIN ( null , new RubikStateMain()    ),
30 30
  PLAY ( MAIN , new RubikStatePlay()    ),
31 31
  SOLV ( PLAY , new RubikStateSolving() ),
32
  PATT ( MAIN , new RubikStatePattern() ),
32 33
  ;
33 34

  
34 35
  public static final int LENGTH = values().length;
......
99 100

  
100 101
///////////////////////////////////////////////////////////////////////////////////////////////////
101 102

  
102
  public static void switchState(RubikActivity act, RubikState state)
103
  public static void switchState(RubikActivity act, RubikState next)
103 104
    {
104
    if( state!=null )
105
    if( next!=null )
105 106
      {
106 107
      if( mCurrState!=null ) mCurrState.leaveState(act);
107
      state.enterState(act,mCurrState);
108
      next.enterState(act,mCurrState);
108 109
      mPrevState = mCurrState;
109
      mCurrState = state;
110
      mCurrState = next;
110 111
      }
111 112
    else
112 113
      {

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