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Revision 5a4d4fba

Added by Leszek Koltunski almost 4 years ago

Convert the PostRender to a PreRender, called before we render.
This makes more sense as this way things are prepared for the very first render.

View differences:

src/main/java/org/distorted/effects/objectchange/ObjectChangeEffect.java
24 24
import org.distorted.library.main.DistortedEffects;
25 25
import org.distorted.library.main.DistortedScreen;
26 26
import org.distorted.library.message.EffectListener;
27
import org.distorted.main.RubikPostRender;
27
import org.distorted.main.RubikPreRender;
28 28
import org.distorted.objects.RubikObject;
29 29

  
30 30
import java.lang.reflect.Method;
......
224 224
///////////////////////////////////////////////////////////////////////////////////////////////////
225 225

  
226 226
  @SuppressWarnings("unused")
227
  public long start(int duration, DistortedScreen screen, RubikPostRender post)
227
  public long start(int duration, DistortedScreen screen, RubikPreRender pre)
228 228
    {
229 229
    mScreen   = screen;
230
    mObject[0]= post.getOldObject();
231
    mObject[1]= post.getObject();
232
    mListener = post;
230
    mObject[0]= pre.getOldObject();
231
    mObject[1]= pre.getObject();
232
    mListener = pre;
233 233
    mDuration = duration;
234 234

  
235 235
    if( mObject[0]!=null )

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