Revision 5a4d4fba
Added by Leszek Koltunski almost 4 years ago
src/main/java/org/distorted/effects/solve/SolveEffect.java | ||
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import org.distorted.library.main.DistortedEffects; |
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import org.distorted.library.main.DistortedScreen; |
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import org.distorted.library.message.EffectListener; |
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import org.distorted.main.RubikPostRender;
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import org.distorted.main.RubikPreRender;
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import org.distorted.objects.RubikObject; |
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import java.lang.reflect.Method; |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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@SuppressWarnings("unused") |
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public long start(int duration, DistortedScreen screen, RubikPostRender post)
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public long start(int duration, DistortedScreen screen, RubikPreRender pre)
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{ |
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mScreen = screen; |
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mObject = post.getObject();
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mListener = post;
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mObject = pre.getObject();
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mListener = pre;
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mDuration = duration; |
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createEffectsPhase0(mDuration); |
Also available in: Unified diff
Convert the PostRender to a PreRender, called before we render.
This makes more sense as this way things are prepared for the very first render.