Revision 5b05d357
Added by Leszek Koltunski over 2 years ago
src/main/java/org/distorted/objects/MovementUltimate.java | ||
---|---|---|
19 | 19 |
|
20 | 20 |
package org.distorted.objects; |
21 | 21 |
|
22 |
import org.distorted.library.type.Static3D; |
|
23 |
|
|
24 |
import static org.distorted.objects.TwistyMinx.C2; |
|
25 |
import static org.distorted.objects.TwistyMinx.COS54; |
|
26 |
import static org.distorted.objects.TwistyMinx.LEN; |
|
27 |
import static org.distorted.objects.TwistyMinx.SIN54; |
|
28 |
import static org.distorted.objects.TwistyObject.SQ5; |
|
29 |
|
|
30 | 22 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
31 | 23 |
|
32 |
class MovementUltimate extends Movement |
|
24 |
class MovementUltimate extends Movement12
|
|
33 | 25 |
{ |
34 |
static final float DIST3D = (float)Math.sqrt(0.625f+0.275f*SQ5); |
|
35 |
static final float DIST2D = (SIN54/COS54)/2; |
|
36 |
|
|
37 |
static final Static3D[] FACE_AXIS = new Static3D[] |
|
38 |
{ |
|
39 |
new Static3D( C2/LEN, SIN54/LEN, 0 ), |
|
40 |
new Static3D( C2/LEN,-SIN54/LEN, 0 ), |
|
41 |
new Static3D( -C2/LEN, SIN54/LEN, 0 ), |
|
42 |
new Static3D( -C2/LEN,-SIN54/LEN, 0 ), |
|
43 |
new Static3D( 0 , C2/LEN, SIN54/LEN ), |
|
44 |
new Static3D( 0 , C2/LEN,-SIN54/LEN ), |
|
45 |
new Static3D( 0 , -C2/LEN, SIN54/LEN ), |
|
46 |
new Static3D( 0 , -C2/LEN,-SIN54/LEN ), |
|
47 |
new Static3D( SIN54/LEN, 0 , C2/LEN ), |
|
48 |
new Static3D( SIN54/LEN, 0 , -C2/LEN ), |
|
49 |
new Static3D(-SIN54/LEN, 0 , C2/LEN ), |
|
50 |
new Static3D(-SIN54/LEN, 0 , -C2/LEN ) |
|
51 |
}; |
|
52 |
|
|
53 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
54 |
|
|
55 | 26 |
MovementUltimate() |
56 | 27 |
{ |
57 |
super(TwistyUltimate.ROT_AXIS, FACE_AXIS, DIST3D, DIST2D);
|
|
28 |
super(TwistyUltimate.ROT_AXIS); |
|
58 | 29 |
} |
59 | 30 |
|
60 | 31 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
... | ... | |
64 | 35 |
return offset<DIST2D ? 0:1; |
65 | 36 |
} |
66 | 37 |
|
67 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
68 |
|
|
69 |
public float returnRotationFactor(int numLayers, int row) |
|
70 |
{ |
|
71 |
return 1.0f; |
|
72 |
} |
|
73 |
|
|
74 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
75 |
// return angle (in radians) that the line connecting the center C of the pentagonal face and the |
|
76 |
// first vertex of the pentagon makes with a vertical line coming upwards from the center C. |
|
77 |
|
|
78 |
private float returnAngle(int face) |
|
79 |
{ |
|
80 |
switch(face) |
|
81 |
{ |
|
82 |
case 0: |
|
83 |
case 2: |
|
84 |
case 6: |
|
85 |
case 7: return 0.0f; |
|
86 |
case 1: |
|
87 |
case 3: |
|
88 |
case 4: |
|
89 |
case 5: return (float)(36*Math.PI/180); |
|
90 |
case 9: |
|
91 |
case 10: return (float)(54*Math.PI/180); |
|
92 |
case 8: |
|
93 |
case 11: return (float)(18*Math.PI/180); |
|
94 |
} |
|
95 |
|
|
96 |
return 0.0f; |
|
97 |
} |
|
98 |
|
|
99 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
100 |
// The pair (distance,angle) defines a point P in R^2 in polar coordinate system. Let V be the vector |
|
101 |
// from the center of the coordinate system to P. |
|
102 |
// Let P' be the point defined by polar (distance,angle+PI/2). Let Lh be the half-line starting at |
|
103 |
// P' and going in the direction of V. |
|
104 |
// Return true iff point 'point' lies on the left of Lh, i.e. when we rotate (using the center of |
|
105 |
// the coordinate system as the center of rotation) 'point' and Lh in such a way that Lh points |
|
106 |
// directly upwards, is 'point' on the left or the right of it? |
|
107 |
|
|
108 |
private boolean isOnTheLeft(float[] point, float distance, float angle) |
|
109 |
{ |
|
110 |
float sin = (float)Math.sin(angle); |
|
111 |
float cos = (float)Math.cos(angle); |
|
112 |
|
|
113 |
float vx = point[0] + sin*distance; |
|
114 |
float vy = point[1] - cos*distance; |
|
115 |
|
|
116 |
return vx*sin < vy*cos; |
|
117 |
} |
|
118 |
|
|
119 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
120 |
|
|
121 |
private int returnPartOfThePentagon(float[] point, int face) |
|
122 |
{ |
|
123 |
float angle = returnAngle(face); |
|
124 |
float A = (float)(Math.PI/5); |
|
125 |
|
|
126 |
for(int i=0; i<5; i++) |
|
127 |
{ |
|
128 |
if( isOnTheLeft(point, DIST2D, (9-2*i)*A-angle) ) return 0; |
|
129 |
} |
|
130 |
|
|
131 |
return 1; |
|
132 |
} |
|
133 |
|
|
134 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
135 |
|
|
136 |
boolean isInsideFace(int face, float[] p) |
|
137 |
{ |
|
138 |
return returnPartOfThePentagon(p,face) > 0; |
|
139 |
} |
|
140 |
|
|
141 | 38 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
142 | 39 |
|
143 | 40 |
void computeEnabledAxis(int face, float[] touchPoint, int[] enabled) |
... | ... | |
146 | 43 |
|
147 | 44 |
switch(face) |
148 | 45 |
{ |
149 |
case 0: enabled[1] = 2; enabled[2] = 3; break; |
|
150 |
case 1: enabled[1] = 1; enabled[2] = 3; break; |
|
151 |
case 2: enabled[1] = 1; enabled[2] = 3; break; |
|
152 |
case 3: enabled[1] = 2; enabled[2] = 3; break; |
|
153 |
case 4: enabled[1] = 0; enabled[2] = 3; break; |
|
154 |
case 5: enabled[1] = 0; enabled[2] = 2; break; |
|
155 |
case 6: enabled[1] = 0; enabled[2] = 2; break; |
|
156 |
case 7: enabled[1] = 0; enabled[2] = 3; break; |
|
157 |
case 8: enabled[1] = 1; enabled[2] = 2; break; |
|
158 |
case 9: enabled[1] = 0; enabled[2] = 1; break; |
|
159 |
case 10: enabled[1] = 0; enabled[2] = 1; break; |
|
160 |
case 11: enabled[1] = 1; enabled[2] = 2; break; |
|
46 |
case 0: case 3: enabled[1] = 2; enabled[2] = 3; break; |
|
47 |
case 1: case 2: enabled[1] = 1; enabled[2] = 3; break; |
|
48 |
case 4: case 7: enabled[1] = 0; enabled[2] = 3; break; |
|
49 |
case 5: case 6: enabled[1] = 0; enabled[2] = 2; break; |
|
50 |
case 8: case 11:enabled[1] = 1; enabled[2] = 2; break; |
|
51 |
case 9: case 10:enabled[1] = 0; enabled[2] = 1; break; |
|
161 | 52 |
} |
162 | 53 |
} |
163 | 54 |
} |
Also available in: Unified diff
Minor