Revision 5cf34c5f
Added by Leszek Koltunski about 4 years ago
src/main/java/org/distorted/objects/RubikObject.java | ||
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588 | 588 |
public abstract float returnMultiplier(); |
589 | 589 |
public abstract float returnRotationFactor(float offset); |
590 | 590 |
public abstract String retObjectString(); |
591 |
public abstract float[] getRowChances(); |
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591 | 592 |
} |
Also available in: Unified diff
Make chances to randimoze a given row when scrambling dependant on the type of Object.
The point: in case of the Cube, all rows should have equal chances. In case of the Pyraminx, the smaller the row, the smaller the chance should be. In particular the trivial 4 corners of the tetraherdon should have a very small chance to be selected.