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Revision 62ec404d

Added by Leszek Koltunski over 2 years ago

Mirror Cubes: make them still more off-center.

View differences:

src/main/java/org/distorted/objects/TwistyMirror.java
44 44

  
45 45
  private static final int[] FACE_COLORS = new int[] { COLOR_WHITE };
46 46
  private static final float DX = 0.10f;
47
  private static final float DY = 0.18f;
48
  private static final float DZ = 0.26f;
47
  private static final float DY = 0.25f;
48
  private static final float DZ = 0.40f;
49 49

  
50 50
  private ScrambleState[] mStates;
51 51
  private Static4D[] mQuats;
......
245 245
                if( cubit==15 ) return  0;
246 246
                if( cubit==24 ) return 13;
247 247
                if( cubit== 8 ) return  9;
248
                if( cubit==16 ) return  6; // ditto, theoretically 10
248
                if( cubit==16 ) return 20; // ditto, theoretically 10
249 249
                if( cubit==25 ) return 11;
250 250
                return NUM_TEXTURES;
251 251
        case 3: if( cubit== 0 ) return 14;
......
255 255
                if( cubit==10 ) return  0;
256 256
                if( cubit==18 ) return 13;
257 257
                if( cubit== 2 ) return  9;
258
                if( cubit==11 ) return  6; // ditto, theoretically 10
258
                if( cubit==11 ) return 20; // ditto, theoretically 10
259 259
                if( cubit==19 ) return 11;
260 260
                return NUM_TEXTURES;
261 261
        case 4: if( cubit== 8 ) return  1;

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