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Revision 6b2ab5c5

Added by Leszek Koltunski almost 3 years ago

Corrections for the Bandaged cubit creation.

View differences:

src/main/java/org/distorted/objects/TwistyBandagedAbstract.java
218 218
          {
219 219
              {2,3,1,0},
220 220
              {7,6,4,5},
221
              {6,2,0,4},
222
              {3,7,5,1},
223 221
              {4,0,1,5},
224 222
              {7,3,2,6},
223
              {6,2,0,4},
224
              {3,7,5,1},
225 225
          };
226 226

  
227 227
      float defHeight = 0.048f;
......
236 236
        int Y = mDimensions[i][1];
237 237
        int Z = mDimensions[i][2];
238 238

  
239
        int maxXY = Math.max(X,Y);
240
        int maxXZ = Math.max(X,Z);
241
        int maxYZ = Math.max(Y,Z);
242

  
239 243
        double[][] vertices =
240 244
            {
241 245
                {+0.5f*X,+0.5f*Y,+0.5f*Z},
......
250 254

  
251 255
        float[][] bands= new float[][]
252 256
            {
253
                {defHeight/X,65,0.25f,0.5f,5,1,2},
254
                {defHeight/Y,65,0.25f,0.5f,5,1,2},
255
                {defHeight/Z,65,0.25f,0.5f,5,1,2}
257
                {defHeight/maxYZ,65,0.25f,0.5f,5,1,2},
258
                {defHeight/maxXZ,65,0.25f,0.5f,5,1,2},
259
                {defHeight/maxXY,65,0.25f,0.5f,5,1,2}
256 260
            };
257 261

  
258 262
        float[][] centers = new float[][]

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