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Revision 74686c71

Added by Leszek Koltunski about 4 years ago

Small improvement.

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src/main/java/org/distorted/object/RubikCubeMovement.java
67 67
///////////////////////////////////////////////////////////////////////////////////////////////////
68 68
// retFace{X,Y,Z}axis: 3 functions which return which real AXIS gets mapped to which when we look
69 69
// directly at a given face. For example, when we look at the RIGHT face of the cube (with TOP still
70
// in the top) then the 'real' X axis becomes the 'Z' axis, thus retFaceZaxis(RIGHT) = VECTX.
70
// in the top) then the 'real' X axis becomes the 'Z' axis, thus retFaceXaxis(RIGHT) = VECTZ.
71 71

  
72 72
    private int retFaceXaxis(int face)
73 73
      {

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