Revision 7a606778
Added by Leszek Koltunski about 3 years ago
src/main/java/org/distorted/objects/TwistyMinx.java | ||
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78 | 78 |
// All 60 legal rotation quats of a Minx |
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static final Static4D[] QUATS = new Static4D[] |
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{ |
81 |
new Static4D( 0.0f, 0.0f, 0.0f, 1.0f ), |
|
81 |
new Static4D( 0.0f, 0.0f, 0.0f, 1.0f ), //0
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new Static4D( 1.0f, 0.0f, 0.0f, 0.0f ), |
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new Static4D( 0.0f, 1.0f, 0.0f, 0.0f ), |
84 | 84 |
new Static4D( 0.0f, 0.0f, 1.0f, 0.0f ), |
85 | 85 |
|
86 |
new Static4D( 0.5f, 0.5f, 0.5f, 0.5f ), |
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86 |
new Static4D( 0.5f, 0.5f, 0.5f, 0.5f ), //4
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|
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new Static4D( 0.5f, 0.5f, -0.5f, 0.5f ), |
88 | 88 |
new Static4D( 0.5f, -0.5f, 0.5f, 0.5f ), |
89 | 89 |
new Static4D( 0.5f, -0.5f, -0.5f, 0.5f ), |
... | ... | |
92 | 92 |
new Static4D( -0.5f, -0.5f, 0.5f, 0.5f ), |
93 | 93 |
new Static4D( -0.5f, -0.5f, -0.5f, 0.5f ), |
94 | 94 |
|
95 |
new Static4D( 0.5f, C1, C0, 0.0f ), |
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95 |
new Static4D( 0.5f, C1, C0, 0.0f ), // 12
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new Static4D( 0.5f, C1, -C0, 0.0f ), |
97 | 97 |
new Static4D( 0.5f, -C1, C0, 0.0f ), |
98 | 98 |
new Static4D( 0.5f, -C1, -C0, 0.0f ), |
... | ... | |
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new Static4D( -C1, C0, 0.5f, 0.0f ), |
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new Static4D( -C1, -C0, 0.5f, 0.0f ), |
107 | 107 |
|
108 |
new Static4D( 0.0f, C0, C1, 0.5f ), |
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108 |
new Static4D( 0.0f, C0, C1, 0.5f ), //24
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109 | 109 |
new Static4D( 0.0f, C0, -C1, 0.5f ), |
110 | 110 |
new Static4D( 0.0f, -C0, C1, 0.5f ), |
111 | 111 |
new Static4D( 0.0f, -C0, -C1, 0.5f ), |
... | ... | |
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new Static4D( -C1, 0.0f, C0, 0.5f ), |
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new Static4D( -C1, 0.0f, -C0, 0.5f ), |
120 | 120 |
|
121 |
new Static4D( 0.0f, C1, 0.5f, C0 ), |
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121 |
new Static4D( 0.0f, C1, 0.5f, C0 ), //36
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new Static4D( 0.0f, C1, -0.5f, C0 ), |
123 | 123 |
new Static4D( 0.0f, -C1, 0.5f, C0 ), |
124 | 124 |
new Static4D( 0.0f, -C1, -0.5f, C0 ), |
... | ... | |
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new Static4D( -C1, 0.5f, 0.0f, C0 ), |
132 | 132 |
new Static4D( -C1, -0.5f, 0.0f, C0 ), |
133 | 133 |
|
134 |
new Static4D( 0.0f, 0.5f, C0, C1 ), |
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134 |
new Static4D( 0.0f, 0.5f, C0, C1 ), //48
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new Static4D( 0.0f, 0.5f, -C0, C1 ), |
136 | 136 |
new Static4D( 0.0f, -0.5f, C0, C1 ), |
137 | 137 |
new Static4D( 0.0f, -0.5f, -C0, C1 ), |
... | ... | |
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|
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static final int[] QUAT_EDGE_INDICES = |
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{ |
199 |
56, 40, 43, 59, 0, 55, 10, 17, 25, 49,
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200 |
48, 57, 18, 7, 53, 32, 20, 11, 31, 38,
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201 |
37, 30, 8, 28, 36, 44, 1, 46, 12, 14
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199 |
56, 40, 43, 59, 0, 19, 9, 54, 58, 49,
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200 |
48, 24, 52, 4, 16, 32, 20, 11, 21, 35 ,
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201 |
37, 30, 8, 28, 36, 44, 1, 46, 12, 47
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}; |
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|
204 | 204 |
|
... | ... | |
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// the 'left' or right of vector corner1 --> corner2, according to Quat. |
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static final int[][] mEdgeMap = |
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{ |
227 |
{ 0, 12, 0, 8}, |
|
227 |
{ 0, 12, 0, 8}, //0
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|
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{ 12, 4, 0, 9}, |
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{ 4, 14, 0, 4}, |
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{ 14, 2, 0, 11}, |
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{ 2, 0, 0, 1}, |
232 |
{ 14, 9, 4, 11},
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233 |
{ 9, 11, 3, 11},
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234 |
{ 11, 18, 2, 11},
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{ 18, 2, 1, 11},
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{ 14, 9, 11, 4}, //5
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233 |
{ 9, 11, 11, 3},
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234 |
{ 11, 18, 11, 2},
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235 |
{ 18, 2, 11, 1},
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{ 18, 6, 1, 2}, |
237 |
{ 6, 16, 1, 7}, |
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238 |
{ 16, 0, 8, 1},
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239 |
{ 16, 10, 7, 8},
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240 |
{ 10, 8, 10, 8},
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241 |
{ 8, 12, 9, 8},
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{ 8, 13, 9, 10}, |
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{ 6, 16, 1, 7}, //10
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{ 16, 0, 1, 8},
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{ 16, 10, 8, 7},
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240 |
{ 10, 8, 8, 10},
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241 |
{ 8, 12, 8, 9},
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{ 8, 13, 9, 10}, //15
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{ 13, 5, 9, 5}, |
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{ 5, 4, 9, 4}, |
245 |
{ 5, 15, 5, 4},
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246 |
{ 15, 9, 3, 4},
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247 |
{ 11, 19, 2, 3}, |
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245 |
{ 5, 15, 4, 5},
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246 |
{ 15, 9, 4, 3},
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247 |
{ 11, 19, 2, 3}, //20
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248 | 248 |
{ 19, 7, 2, 6}, |
249 | 249 |
{ 7, 6, 2, 7}, |
250 | 250 |
{ 7, 17, 7, 6}, |
251 | 251 |
{ 17, 10, 7, 10}, |
252 |
{ 17, 1, 10, 6}, |
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252 |
{ 17, 1, 10, 6}, //25
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{ 1, 3, 5, 6}, |
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{ 3, 19, 3, 6}, |
255 | 255 |
{ 1, 13, 10, 5}, |
256 |
{ 3, 15, 3, 5},
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256 |
{ 3, 15, 5, 3},
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}; |
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|
259 | 259 |
// the five vertices that form a given face. Order: the same as colors |
Also available in: Unified diff
Progress with any size Kilominx.