commit 7b1a8dd6bf9d7906fe44f39d82e2d4e20720c2bf
Author: Leszek Koltunski <leszek@koltunski.pl>
Date:   Wed May 11 15:13:30 2022 +0200

    Improve scrambling locally-produced bandaged cuboid.

diff --git a/src/main/java/org/distorted/bandaged/BandagedPlayScreen.java b/src/main/java/org/distorted/bandaged/BandagedPlayScreen.java
index 4a9aa960..4ff5187a 100644
--- a/src/main/java/org/distorted/bandaged/BandagedPlayScreen.java
+++ b/src/main/java/org/distorted/bandaged/BandagedPlayScreen.java
@@ -34,7 +34,6 @@ import org.distorted.helpers.TransparentImageButton;
 import org.distorted.main.R;
 import org.distorted.objectlib.main.ObjectControl;
 import org.distorted.objectlib.main.TwistyObject;
-import org.distorted.objectlib.scrambling.ObjectScrambler;
 
 ///////////////////////////////////////////////////////////////////////////////////////////////////
 
@@ -142,7 +141,6 @@ public class BandagedPlayScreen
         {
         ObjectControl control = act.getControl();
         TwistyObject object = control.getObject();
-        ObjectScrambler.setSignature(object.getSignature());
 
         int depth = DEPTHS[mScrambleDepth];
 
