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Revision 7b7d65ce

Added by Leszek Koltunski about 4 years ago

- bump version to 1.1.2
- fix one crasher observed in the field ( we need to adjust the Levels Spinner in Play state if Object changed in Pattern or Solver states )

View differences:

src/main/java/org/distorted/states/RubikStateSolver.java
83 83

  
84 84
    act.setupObject(mCurrentObject, mCurrentObjectSize, null);
85 85
    RubikStatePlay play = (RubikStatePlay)RubikState.PLAY.getStateClass();
86
    play.setObjectAndSize(mCurrentObject, mCurrentObjectSize);
86
    play.setObjectAndSize(act, mCurrentObject, mCurrentObjectSize);
87 87

  
88 88
    mFaceColors = RubikObjectList.retFaceColors(mCurrentObject);
89 89
    mNumFaces   = mFaceColors!=null ? mFaceColors.length : 0;

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