commit 7f7fff0331dbd9cccc64f1e2314cc4637029770d
Author: leszek <leszek@koltunski.pl>
Date:   Thu Jun 6 19:59:55 2024 +0200

    We no longer distinglish between the different shapes on the basis of number of puzzle walls as there are now the Octahedron and the Barrel both with 8. Now we do it properly, on the basis of the 'shape' part of object's category.

diff --git a/src/main/java/org/distorted/objects/RubikObjectCategoriesShape.java b/src/main/java/org/distorted/objects/RubikObjectCategoriesShape.java
index affd7a66..1dafea64 100644
--- a/src/main/java/org/distorted/objects/RubikObjectCategoriesShape.java
+++ b/src/main/java/org/distorted/objects/RubikObjectCategoriesShape.java
@@ -95,7 +95,7 @@ public class RubikObjectCategoriesShape extends RubikObjectCategories
 
     switch(shape)
       {
-      case CATEGORY_SHAPE_HEX: int axis  = (cat & 0x3);
+      case CATEGORY_SHAPE_HEX: int axis = (cat & 0x3);
                                     if( axis==CATEGORY_AXIS_FACE>>3 ) return R.drawable.shape_hex_face;
                                else if( axis==CATEGORY_AXIS_CORN>>3 ) return R.drawable.shape_hex_corn;
                                else if( axis==CATEGORY_AXIS_EDGE>>3 ) return R.drawable.shape_hex_edge;
