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Revision 83018ac4

Added by Leszek Koltunski almost 2 years ago

Correct the MAX level in the leaderboard.

View differences:

src/main/java/org/distorted/objects/RubikObjectList.java
152 152
// those got remembered in the server-side DB already, so we need to keep using them. This function
153 153
// provides a map between 'maxScramble' of an object and its 'dbLevel'. All new objects will have
154 154
// those two values the same.
155
//
156
// all of those need to be > RubikStatePlay.LEVELS_SHOWN.
155 157

  
156 158
  public static int getDBLevel(int ordinal)
157 159
    {
......
170 172
    if( ordinal== ObjectSignatures.SKEW_3 ) return 17;
171 173
    if( ordinal== ObjectSignatures.REX_3  ) return 16;
172 174
    if( ordinal== ObjectSignatures.MIRR_3 ) return 16;
173
    if( ordinal== ObjectSignatures.IVY_2  ) return  8;
174
    if( ordinal== ObjectSignatures.DIN4_3 ) return  7;
175
    if( ordinal== ObjectSignatures.IVY_2  ) return  9;
176
    if( ordinal== ObjectSignatures.DIN4_3 ) return  9;
175 177

  
176 178
    // in 1.9.6 & 1.9.7 there is a bug with downloadable objects (in this very function!):
177 179
    // All of those have DBLevel equal to CUBE_3's DBlevel (in 1.9.7!), i.e. 17.

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