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Revision 8d3cfe99

Added by Leszek Koltunski over 3 years ago

New API for the library: add an empty texture component to a Mesh.
Use this in thr Magic Cube to add empty texture components to some types of cubits.

View differences:

src/main/java/org/distorted/objects/TwistyObject.java
69 69
  private static final float MAX_SIZE_CHANGE = 1.35f;
70 70
  private static final float MIN_SIZE_CHANGE = 0.8f;
71 71

  
72
  private static boolean mCreateFromDMesh = true;
72
  private static boolean mCreateFromDMesh = false;
73 73

  
74 74
  private static final Static3D CENTER = new Static3D(0,0,0);
75 75
  private static final int POST_ROTATION_MILLISEC = 500;

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