commit 8fa00d2c0b9a20df8b00cdfbc313b8e9a521f017
Author: Leszek Koltunski <leszek@koltunski.pl>
Date:   Sun Jun 7 18:38:51 2020 +0100

    More progreess porting RubikCube.

diff --git a/src/main/java/org/distorted/effects/objectchange/ObjectChangeEffectRound.java b/src/main/java/org/distorted/effects/objectchange/ObjectChangeEffectRound.java
index a238dfab..416008ab 100644
--- a/src/main/java/org/distorted/effects/objectchange/ObjectChangeEffectRound.java
+++ b/src/main/java/org/distorted/effects/objectchange/ObjectChangeEffectRound.java
@@ -36,7 +36,7 @@ class ObjectChangeEffectRound extends ObjectChangeEffect
     {
     float X = NODE_FBO_SIZE /3;
 
-    mCubeEffectPosition[0] = new int[] {6,7};
+    mCubeEffectPosition[0] = new int[] {3,4};
     mCubeEffects[0]        = new Effect[mCubeEffectPosition[0].length];
 
     Dynamic3D d0 = new Dynamic3D(duration/2, 0.5f);
@@ -60,7 +60,7 @@ class ObjectChangeEffectRound extends ObjectChangeEffect
     {
     float X = NODE_FBO_SIZE /3;
 
-    mCubeEffectPosition[1] = new int[] {6,7};
+    mCubeEffectPosition[1] = new int[] {3,4};
     mCubeEffects[1]        = new Effect[mCubeEffectPosition[1].length];
 
     Dynamic3D d0 = new Dynamic3D(duration/2, 0.5f);
diff --git a/src/main/java/org/distorted/effects/objectchange/ObjectChangeEffectScale.java b/src/main/java/org/distorted/effects/objectchange/ObjectChangeEffectScale.java
index cfe3ea33..f2a5d89e 100644
--- a/src/main/java/org/distorted/effects/objectchange/ObjectChangeEffectScale.java
+++ b/src/main/java/org/distorted/effects/objectchange/ObjectChangeEffectScale.java
@@ -30,7 +30,7 @@ class ObjectChangeEffectScale extends ObjectChangeEffect
   {
   public int createEffectsPhase0(int duration)
     {
-    mCubeEffectPosition[0] = new int[] {6};
+    mCubeEffectPosition[0] = new int[] {3};
     mCubeEffects[0]        = new Effect[mCubeEffectPosition[0].length];
 
     Dynamic3D d0 = new Dynamic3D(duration/2, 0.5f);
@@ -45,7 +45,7 @@ class ObjectChangeEffectScale extends ObjectChangeEffect
 
   public int createEffectsPhase1(int duration)
     {
-    mCubeEffectPosition[1] = new int[] {6};
+    mCubeEffectPosition[1] = new int[] {3};
     mCubeEffects[1]        = new Effect[mCubeEffectPosition[1].length];
 
     Dynamic3D d0 = new Dynamic3D(duration/2, 0.5f);
