Revision 94ad5a8f
Added by Leszek Koltunski about 4 years ago
src/main/java/org/distorted/object/RubikObject.java | ||
---|---|---|
377 | 377 |
{ |
378 | 378 |
Static4D q = mCubits[0].mQuatScramble; |
379 | 379 |
|
380 |
float x = q.get0(); |
|
381 |
float y = q.get1(); |
|
382 |
float z = q.get2(); |
|
383 |
float w = q.get3(); |
|
384 |
|
|
385 |
for(int i=0; i<NUM_CUBITS; i++) |
|
380 |
for(int i=1; i<NUM_CUBITS; i++) |
|
386 | 381 |
{ |
387 |
q = mCubits[i].mQuatScramble; |
|
388 |
|
|
389 |
if( q.get0()!=x || q.get1()!=y || q.get2()!=z || q.get3()!=w ) return false; |
|
382 |
if( !mCubits[i].thereIsNoVisibleDifference(q) ) return false; |
|
390 | 383 |
} |
391 | 384 |
|
392 | 385 |
return true; |
... | ... | |
407 | 400 |
return; |
408 | 401 |
} |
409 | 402 |
|
410 |
//android.util.Log.e("object", "beginning new rotation: axis: "+axis+" row: "+row); |
|
411 |
|
|
412 | 403 |
mRotAxis = axis; |
413 | 404 |
mRotRow = row; |
414 | 405 |
|
Also available in: Unified diff
Fix the way we detect if an Object is solved.
Previous way would not detect situations when the object looks solved, but one of the cubits inside its faces - a non-corner and non-edge - is rotated and ends up on the same face.