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Revision 967c1d17

Added by Leszek Koltunski over 2 years ago

Do away with the last method in the object Movement classes. Remove the object Movement classes altogether.
From now on the implementation of a TwistyPuzzle is 100% data, no code at all.
Next step: make the implementation a (generated?) (XML?) file.

View differences:

src/main/java/org/distorted/objects/TwistySquare1.java
70 70
    {
71 71
    if( mQuats==null ) initializeQuats();
72 72
    int status = retCubitSolvedStatus(cubit,numLayers);
73
    return status<0 ? null : buildSolvedQuats(MovementSquare.FACE_AXIS[status],mQuats);
73
    return status<0 ? null : buildSolvedQuats(Movement6.FACE_AXIS[status],mQuats);
74 74
    }
75 75

  
76 76
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