Revision ad9e8bb3
Added by Leszek Koltunski over 4 years ago
src/main/java/org/distorted/uistate/RubikState.java | ||
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public enum RubikState |
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{ |
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MAIN ( null , new RubikStateMain() ), |
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PLAY ( MAIN , new RubikStatePlay() ), |
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MAIN ( null , new RubikStateMain() ), |
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PLAY ( MAIN , new RubikStatePlay() ), |
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SOLV ( PLAY , new RubikStateSolving() ), |
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; |
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public static final int LENGTH = values().length; |
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return sizes[ordinal]; |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public static RubikState getCurrentState() |
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{ |
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return mCurrentState; |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public static void savePreferences(SharedPreferences.Editor editor) |
... | ... | |
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public static void goBack(RubikActivity act) |
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{ |
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switchState(act, mCurrentState.getBack() );
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switchState(act, mCurrentState.mBack );
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
... | ... | |
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mClass = clazz; |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public RubikState getBack() |
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{ |
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return mBack; |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public RubikStateAbstract getStateClass() |
Also available in: Unified diff
Beginnings of the 'Solving' state.