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Revision b4cbe056

Added by Leszek Koltunski over 1 year ago

Disable writing DEPTH and STENCIL to the Screen from both the TwistyObjectNode and the Overlay Node.

View differences:

src/main/java/org/distorted/main/RubikRenderer.java
13 13
import android.opengl.GLES30;
14 14
import android.opengl.GLSurfaceView;
15 15

  
16
import org.distorted.library.main.InternalOutputSurface;
16 17
import org.distorted.objectlib.effects.BaseEffect;
17 18
import org.distorted.library.effect.EffectType;
18 19
import org.distorted.library.effect.VertexEffectQuaternion;
......
22 23
import org.distorted.library.mesh.MeshBase;
23 24
import org.distorted.external.RubikNetwork;
24 25
import org.distorted.objectlib.main.ObjectControl;
26
import org.distorted.overlays.OverlayGeneric;
25 27

  
26 28
import javax.microedition.khronos.egl.EGLConfig;
27 29
import javax.microedition.khronos.opengles.GL10;
......
89 91
     mFPS = new Fps();
90 92
     mScreen = new DistortedScreen();
91 93
     mScreen.glClearColor(BRIGHTNESS, BRIGHTNESS, BRIGHTNESS, 1.0f);
94
     mScreen.enableDepthStencil(InternalOutputSurface.DEPTH_NO_STENCIL);
92 95
     }
93 96

  
94 97
///////////////////////////////////////////////////////////////////////////////////////////////////
......
124 127
      VertexEffectRotate.enable();
125 128
      VertexEffectQuaternion.enable();
126 129
      BaseEffect.Type.enableEffects();
130
      OverlayGeneric.enableEffects();
127 131

  
128 132
      DistortedLibrary.onSurfaceCreated(mView.getContext(),this,1);
129 133
      DistortedLibrary.setCull(true);

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