Revision bdbbb4c5
Added by Leszek Koltunski over 2 years ago
src/main/java/org/distorted/objects/TwistyBandaged3Plate.java | ||
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import android.content.res.Resources; |
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import org.distorted.objectlb.ScrambleState; |
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import org.distorted.library.main.DistortedEffects; |
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import org.distorted.library.main.DistortedTexture; |
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import org.distorted.library.mesh.MeshSquare; |
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import org.distorted.library.type.Static4D; |
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import org.distorted.helpers.ScrambleState; |
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import org.distorted.main.R; |
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import org.distorted.objectlb.ObjectList; |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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class TwistyBandaged3Plate extends TwistyBandagedAbstract |
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public class TwistyBandaged3Plate extends TwistyBandagedAbstract
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{ |
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TwistyBandaged3Plate(int size, Static4D quat, DistortedTexture texture, MeshSquare mesh, |
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DistortedEffects effects, int[][] moves, Resources res, int scrWidth) |
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public TwistyBandaged3Plate(int size, Static4D quat, DistortedTexture texture, MeshSquare mesh,
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DistortedEffects effects, int[][] moves, Resources res, int scrWidth)
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{ |
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super(size, quat, texture, mesh, effects, moves, ObjectList.BAN3, res, scrWidth); |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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ScrambleState[] getScrambleStates() |
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protected ScrambleState[] getScrambleStates()
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{ |
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if( mStates==null ) |
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{ |
Also available in: Unified diff
Refactoring: split the 'objects' package into two, 'objects' and 'objectlib'.
The point: we're going to need to move the 'objectlib' stuff into its own library module, and that's because we're going to create a new app module which needs access to it.