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Revision e06e1b7e

Added by Leszek Koltunski over 3 years ago

- after some time using it, request an App review
- some tweaking for the way the objects look (set internal_color to something slightly lighter than pure black, round the corners of the stickers better)
- set internal_node ratio to 1.42, this way the objects never get cut

View differences:

src/main/java/org/distorted/objects/TwistyHelicopter.java
200 200

  
201 201
  float getScreenRatio()
202 202
    {
203
    return 1.5f;
203
    return 1.6f;
204 204
    }
205 205

  
206 206
///////////////////////////////////////////////////////////////////////////////////////////////////
......
287 287

  
288 288
  void createFaceTexture(Canvas canvas, Paint paint, int face, int left)
289 289
    {
290
    float R = 0.025f;
290
    float R = 0.023f;
291 291
    float S = 0.035f;
292 292
    float E = 0.5f;
293 293
    float[] vertices = { -E+E/4,E/4, E/4,-E+E/4, E/4,E/4};

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