Revision e0b71e6e
Added by Leszek Koltunski over 2 years ago
src/main/java/org/distorted/bandaged/BandagedCubit.java | ||
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119 | 119 |
mMove.set( scale*mUnscaledX, scale*mUnscaledY, scale*mUnscaledZ); |
120 | 120 |
} |
121 | 121 |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public void reset(float scale) |
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{ |
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float x0 = mPosition[0]; |
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float x1 = mPosition[1]; |
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float x2 = mPosition[2]; |
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mPosition = new float[3]; |
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mPosition[0] = x0; |
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mPosition[1] = x1; |
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mPosition[2] = x2; |
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computeMove(mPosition); |
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FactoryBandaged3x3Cubit factory = FactoryBandaged3x3Cubit.getInstance(); |
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MeshBase mesh = factory.createMesh(mPosition); |
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mNode.setMesh(mesh); |
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mMove.set( scale*mUnscaledX, scale*mUnscaledY, scale*mUnscaledZ); |
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} |
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122 | 143 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
123 | 144 |
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124 | 145 |
public void scaleMove(float scale) |
... | ... | |
140 | 161 |
mIsAttached = false; |
141 | 162 |
} |
142 | 163 |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public void attach() |
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{ |
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mIsAttached = true; |
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} |
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143 | 171 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
144 | 172 |
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145 | 173 |
public boolean isAttached() |
Also available in: Unified diff
Bandaged 3x3: implement object reset.