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Revision eaee1ddc

Added by Leszek Koltunski almost 4 years ago

Add the 4-color Dino.

Still one thing needs to be done about it: randomization of Moves (now sometimes in Level 1 the randomized move leads to an already solved position)

View differences:

src/main/java/org/distorted/states/RubikStatePlay.java
219 219
        View popupView = mPlayPopup.getContentView();
220 220
        popupView.setSystemUiVisibility(RubikActivity.FLAGS);
221 221

  
222
        final int sizeIndex = RubikObjectList.getSizeIndex(mObject,mSize);
223
        final int maxLevel = RubikObjectList.getMaxLevel(mObject, sizeIndex);
224
        final int levelsShown = Math.min(maxLevel,LEVELS_SHOWN);
225

  
222 226
        mPlayPopup.showAsDropDown(view, margin, margin, Gravity.RIGHT);
223
        mPlayPopup.update(view, mPlayLayoutWidth, (int)(LEVELS_SHOWN*(mMenuItemSize+margin)+margin));
227
        mPlayPopup.update(view, mPlayLayoutWidth, (int)(levelsShown*(mMenuItemSize+margin)+2*margin));
224 228

  
225 229
        mPlayPopup.setFocusable(true);
226 230
        mPlayPopup.update();

Also available in: Unified diff