commit ecf1aaaa05ce563c24f6428126d37361bf7d4bb4
Author: Leszek Koltunski <leszek@koltunski.pl>
Date:   Mon May 9 15:01:32 2022 +0200

    Fixes for scrambling locally-produced bandaged cuboid.
    Still does not work completely.

diff --git a/src/main/java/org/distorted/bandaged/BandagedPlayScreen.java b/src/main/java/org/distorted/bandaged/BandagedPlayScreen.java
index 5d9daf43..ff57368b 100644
--- a/src/main/java/org/distorted/bandaged/BandagedPlayScreen.java
+++ b/src/main/java/org/distorted/bandaged/BandagedPlayScreen.java
@@ -40,7 +40,7 @@ import org.distorted.objectlib.scrambling.ObjectScrambler;
 
 public class BandagedPlayScreen
 {
-  public static final int[] DEPTHS = new int[] {20,50,100,200,500,1000};
+  public static final int[] DEPTHS = new int[] {2,20,50,100,200,500,1000};
   public static final int ANIMATION_ON  = 0;
   public static final int ANIMATION_OFF = 1;
 
@@ -207,7 +207,7 @@ public class BandagedPlayScreen
     layoutLower.addView(layoutRight);
 
     setupSolveButton(act);
-    //setupSettingsButton(act);
+    setupSettingsButton(act);
     setupScrambleButton(act);
 
     LinearLayout layoutUpper = act.findViewById(R.id.upperBar);
@@ -220,7 +220,7 @@ public class BandagedPlayScreen
     layoutRightU.setLayoutParams(paramsR);
 
     layoutLeftU.addView(mSolveButton);
-    //layoutMidU.addView(mSettingsButton);
+    layoutMidU.addView(mSettingsButton);
     layoutRightU.addView(mScrambleButton);
 
     layoutUpper.removeAllViews();
