commit ee64e15a23743ed01ddaefa9731f65a01c9a89ea
Author: Leszek Koltunski <leszek@koltunski.pl>
Date:   Tue Aug 11 11:21:45 2020 +0100

    A bit less Sink effect (1.25) when creating the individual cubits of the Dino - with the previous 1.30 there was a bit of an artifact visible when rotating.

diff --git a/src/main/java/org/distorted/objects/RubikDino.java b/src/main/java/org/distorted/objects/RubikDino.java
index c271edc7..58013e3e 100644
--- a/src/main/java/org/distorted/objects/RubikDino.java
+++ b/src/main/java/org/distorted/objects/RubikDino.java
@@ -192,7 +192,7 @@ public class RubikDino extends RubikObject
     VertexEffectDeform  effect10= new VertexEffectDeform(dVec2, dRad, dCen2, dReg);
     VertexEffectDeform  effect11= new VertexEffectDeform(dVec3, dRad, dCen3, dReg);
 
-    VertexEffectSink effect12= new VertexEffectSink( new Static1D(1.3f), center, region );
+    VertexEffectSink effect12= new VertexEffectSink( new Static1D(1.25f), center, region );
 
     effect4.setMeshAssociation(14,-1);  // apply to mesh[1], [2] and [3]
     effect5.setMeshAssociation( 2,-1);  // apply only to mesh[1]
