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Revision f0336037

Added by Leszek Koltunski about 4 years ago

Make the Solver state more abstract.

View differences:

src/main/java/org/distorted/objects/RubikObject.java
567 567
    return mList;
568 568
    }
569 569

  
570
///////////////////////////////////////////////////////////////////////////////////////////////////
571

  
572
  public String retObjectString()
573
    {
574
    return retString();
575
    }
576

  
570 577
///////////////////////////////////////////////////////////////////////////////////////////////////
571 578

  
572 579
  abstract float getScreenRatio();
......
574 581
  abstract Static3D[] getCubitPositions(int size);
575 582
  abstract float[] getLegalQuats();
576 583
  abstract int getNumFaces();
584
  abstract String retString();
577 585
  abstract MeshBase createCubitMesh(int cubit, int vertices);
578 586
  abstract void createFaceTexture(Canvas canvas, Paint paint, int face, int left, int top, int side);
579 587
  public abstract Static3D[] getRotationAxis();

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