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Revision f577131a

Added by Leszek Koltunski over 3 years ago

Do use 61 vertex effects (with the advent of Kilominx)

View differences:

src/main/java/org/distorted/main/RubikRenderer.java
122 122
   @Override
123 123
   public void onSurfaceCreated(GL10 glUnused, EGLConfig config)
124 124
      {
125
      DistortedLibrary.setMax(EffectType.VERTEX,61);    // 60 Minx Quats + Rotate
125
      DistortedLibrary.setMax(EffectType.VERTEX,25);    // 60 Minx Quats + Rotate
126 126
      VertexEffectRotate.enable();
127 127
      VertexEffectQuaternion.enable();
128 128
      BaseEffect.Type.enableEffects();

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