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Revision f61fc32c

Added by Leszek Koltunski almost 4 years ago

More progreess porting RubikCube.

View differences:

src/main/java/org/distorted/effects/solve/SolveEffectSpin.java
71 71

  
72 72
  private void createEffects(int phase, int duration, int[] points)
73 73
    {
74
    mCubeEffectPosition[phase] = new int[] {3};
74
    mCubeEffectPosition[phase] = new int[] {0};
75 75
    mCubeEffects[phase]        = new Effect[mCubeEffectPosition[0].length];
76 76

  
77 77
    Static4D quaternion = mObject.getRotationQuat();                      // always rotate around

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