Project

General

Profile

« Previous | Next » 

Revision fbca0033

Added by Leszek Koltunski almost 4 years ago

Re-introduce possibility to dynamically create object mesh: part 2.

View differences:

src/main/java/org/distorted/objects/RubikObjectList.java
320 320
    return mResourceIDs;
321 321
    }
322 322

  
323
///////////////////////////////////////////////////////////////////////////////////////////////////
324

  
325
  public int getNumVariants()
326
    {
327
    return mObjectSizes.length;
328
    }
329

  
323 330
///////////////////////////////////////////////////////////////////////////////////////////////////
324 331

  
325 332
  public RubikObject create(int size, Static4D quat, int[][] moves, Resources res, int scrWidth)

Also available in: Unified diff