Revision fcd5b990
Added by Leszek Koltunski almost 3 years ago
src/main/java/org/distorted/main/RubikPreRender.java | ||
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import org.distorted.objects.TwistyObject; |
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import org.distorted.objects.ObjectList; |
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import org.distorted.network.RubikScores; |
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import org.distorted.states.RubikStatePlay;
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import org.distorted.states.StateList;
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import org.distorted.states.RubikStateSolving;
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import org.distorted.screens.RubikScreenPlay;
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import org.distorted.screens.ScreenList;
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import org.distorted.screens.RubikScreenSolving;
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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... | ... | |
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if( solved && !mIsSolved ) |
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{ |
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if( StateList.getCurrentState()== StateList.SOLV )
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if( ScreenList.getCurrentState()== ScreenList.SOLV )
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{ |
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RubikStateSolving solving = (RubikStateSolving) StateList.SOLV.getStateClass();
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RubikScreenSolving solving = (RubikScreenSolving) ScreenList.SOLV.getStateClass();
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mNewRecord = solving.getRecord(); |
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if( mNewRecord< 0 ) |
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private void reportRecord() |
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{ |
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RubikStatePlay play = (RubikStatePlay) StateList.PLAY.getStateClass();
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RubikScreenPlay play = (RubikScreenPlay) ScreenList.PLAY.getStateClass();
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RubikScores scores = RubikScores.getInstance(); |
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int object = play.getObject(); |
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@Override |
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public void run() |
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{ |
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StateList.switchState( act, StateList.READ);
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ScreenList.switchState( act, ScreenList.READ);
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} |
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}); |
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} |
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if( i==BaseEffect.Type.WIN.ordinal() ) |
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{ |
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if( StateList.getCurrentState()== StateList.SOLV )
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if( ScreenList.getCurrentState()== ScreenList.SOLV )
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{ |
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final RubikActivity act = (RubikActivity)mView.getContext(); |
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Bundle bundle = new Bundle(); |
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@Override |
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public void run() |
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{ |
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StateList.switchState( act, StateList.DONE);
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ScreenList.switchState( act, ScreenList.DONE);
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} |
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}); |
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} |
Also available in: Unified diff
Rename 'state' to 'screen'