Progress with the Camouflage 3x3x3.
Bugfix.
'What's new' UI.
What's new dialogBump version to 1.12.0
UI iimprovements inthe Solver screen.
Remove the 'switchTouchControl' optimization which, with many different objects in the solver screen now, does not work any more.
Progress with SolverScreen.
Progress with solvers dialog.
Some improvements to blocking, mostly to the names of variables.
Finally fix the 'impossible records' bug!
Thanks for a bug report from Jacob Powell - if one, during scrambling, minimized the app and re-entered it, the UI lock got removed (by a call to 'unblockEverything' from RubikActivity's onResume) and one could then keep solving the object mid-scramble....
Introduce RubikDialogSolvers.
Change the '3x3x3 solver' string.
Unify all dialogs.
Continue unifying all the dialogs under one RubikDialogAbstract.
Start unifying all the dialogs under one RubikDialogAbstract.
Support RTL in Bandaged Creator Activity.
More fixes for UI in case of extreme screen (w/h) ratios ( from 1.0 to 2.0 ).
Move the control of object scaling out the objectlib.Thee xact way the object is scaled needs to be decided in the app, as only the app knows that e.g. in the Rubik main screen, if it is a square, then obejct needs to be a bit smaller than in case of Config screen (if that one happens to be a square)
TutorialActivity: link to PurchaseActivity.
Block rotating layes of not free objects in the Tutorial Activity.
Further improvements for the UI.
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