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# Date Author Comment
1cd323dd 10/02/2021 12:08 AM Leszek Koltunski

Move yet more code to objectlib.
It's almost possible to move the PreRender to objectlib now.

d2556e79 10/01/2021 11:31 PM Leszek Koltunski

Move yet more code to objectlib.

88a3e972 10/01/2021 11:27 PM Leszek Koltunski

Move more code to objectlib.

c4175d85 10/01/2021 10:33 PM Leszek Koltunski

Simplify TwistyObject's API.

e8205412 10/01/2021 10:12 PM Leszek Koltunski

Simplify TwistyObject's API.

9333086d 10/01/2021 10:01 PM Leszek Koltunski

Correct a recently introduced bug with restoring records.
Slightely simplify ObjectType.

318c0a7d 10/01/2021 04:33 PM Leszek Koltunski

Reename ObjectList to a more logical ObjectType.

7ac0ee88 10/01/2021 04:31 PM Leszek Koltunski

Simplify ObjectList: now there's just one object per size.

fdb5f389 09/30/2021 04:14 PM Leszek Koltunski

Simplify objectlib's API.
Correct a recently introduced bug with resetting texture maps.

b6dcb62b 09/30/2021 04:03 PM Leszek Koltunski

Move QuatHelpeer to distorted-library

c4b665bf 09/29/2021 10:16 PM Leszek Koltunski

Remove all the flags - those are now in a separate module

c93c6264 09/29/2021 09:49 PM Leszek Koltunski

add two missing files

3f7a4363 09/29/2021 04:07 PM Leszek Koltunski

Remove all files that have been separated into a new library 'objectlib'

588ace55 09/29/2021 12:14 PM Leszek Koltunski

Prepare the 'objectlib' package to be separated into a library module

e01c0d02 09/29/2021 10:10 AM Leszek Koltunski

Rename some assets for consistency

bdbbb4c5 09/28/2021 11:47 PM Leszek Koltunski

Refactoring: split the 'objects' package into two, 'objects' and 'objectlib'.
The point: we're going to need to move the 'objectlib' stuff into its own library module, and that's because we're going to create a new app module which needs access to it.

d13df23d 09/27/2021 04:02 PM Leszek Koltunski

Important bugfix.

7ee89540 09/26/2021 10:12 PM Leszek Koltunski

Remove redundant variable.

967c1d17 09/25/2021 01:30 AM Leszek Koltunski

Do away with the last method in the object Movement classes. Remove the object Movement classes altogether.
From now on the implementation of a TwistyPuzzle is 100% data, no code at all.
Next step: make the implementation a (generated?) (XML?) file.

74c9af0d 09/24/2021 05:27 PM Leszek Koltunski

Next step on the way to completely do away with object Movement classes.

a76d9cb4 09/24/2021 04:23 PM Leszek Koltunski

Correct the cuts of Mega/Kilominx.

4946b635 09/24/2021 11:30 AM Leszek Koltunski

Major abstraction - automatically compute the 'computeRowFromOffset()' function from CUTS.
Still one thing left: it appears like the CUTS of Mega/Kilominxes are not correct.

ef018c1b 09/23/2021 02:11 AM Leszek Koltunski

Abstract the next function, computeRowFromOffset(), out of the individual Movement classes.
Still two issues:

1) mysterious 1.5 multiplier in Movement12
2) in Movement8, moving the offset works only if the rotAxis are face-turning, i.e. they connect the centers of the opposing faces of the octahedron.

4ab3d91b 09/21/2021 02:15 AM Leszek Koltunski

Remove class referencees from ObjectList.

96208efc 09/21/2021 01:50 AM Leszek Koltunski

MOve the FOV from ObjectList to individual object classes.

(851-875/1858) Per page: 25, 50, 100

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