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Revision 22 (Distorted Admin, 04/16/2020 01:04 PM) → Revision 23/61 (Distorted Admin, 04/16/2020 01:05 PM)

h1. Overview

Magic Cube is an application which lets one play with Cubes and Pyraminxes of any size. It contains graphhics effects provided by the "Distorted":https://distorted.org/redmine/projects/distorted-android/wiki/wiki library.
Users can submit their best times to a central High Scores list and download results made by others.
A 3x3x3 Cube solver and a Pretty Patterns tutorial is in the plans.

Magic Cube is open source and released under the terms of the "GNU General Public License v2":http://www.gnu.org/licenses/old-licenses/gpl-2.0.html (GPL).

h1. Source code

<pre>
git clone http://distorted.org/git/distorted-library.git
git clone http://distorted.org/git/distorted-cube.git
</pre>

h1. Tutorials

h2. How to add a new Rubik Object

* Write a new class which extends "RubikObject":https://distorted.org/redmine/projects/magic-cube/repository/magiccube/revisions/master/entry/src/main/java/org/distorted/objects/RubikObject.java
* Write a new class which extends "RubikObjectMovement":https://distorted.org/redmine/projects/magic-cube/repository/magiccube/revisions/master/entry/src/main/java/org/distorted/objects/RubikObjectMovement.java
* add your new classes to the "RubikObjectList":https://distorted.org/redmine/projects/magic-cube/repository/magiccube/revisions/master/entry/src/main/java/org/distorted/objects/RubikObjectList.java "RubikObjectList":https://distorted.org/redmine/projects/magic-cube/repository/magiccube/revisions/master/entry/src/main/java/org/distorted/object/RubikObjectList.java enum (here you will also need to provide a small icon to add to the "play" drop-down object list)

and your new Object will automatically become available in the "Play" drop-down list.

Currently implemented Objects: a "Cube":https://distorted.org/redmine/projects/magic-cube/repository/magiccube/revisions/master/entry/src/main/java/org/distorted/object/RubikCube.java and a "Pyraminx":https://distorted.org/redmine/projects/magic-cube/repository/magiccube/revisions/master/entry/src/main/java/org/distorted/object/RubikPyraminx.java.

h2. How to add a new Transition Effect

If you would like to add, say, a new WIN effect (i.e. animation which happens when the Object gets solved) all you need to do is add a new class which extends "org.distorted.effect.WinEffect":https://distorted.org/redmine/projects/magic-cube/repository/magiccube/revisions/master/entry/src/main/java/org/distorted/effect/win/WinEffect.java and add the new class to the "org.distorted.effect.WinEffect.Type":https://distorted.org/redmine/projects/magic-cube/repository/magiccube/revisions/master/entry/src/main/java/org/distorted/effects/win/WinEffect.java enum.

The new effect will automatically become available in the "Effects dialog":https://distorted.org/redmine/projects/magic-cube/repository/magiccube/revisions/master/entry/src/main/java/org/distorted/dialogs/RubikDialogEffects.java.

h2. How to add a new Pretty Pattern

If you've got a collection of Pretty Patterns for a given (already implemented!) RubikObject, say a Pyraminx 3x3x3, all you need to do to connect it to the Magic Cube is to create a table of Strings describing the patterns ( format needs to follow the one already done in "Cube Patterns":https://distorted.org/redmine/projects/magic-cube/repository/magiccube/revisions/master/entry/src/main/java/org/distorted/patterns/RubikPatternCube3.java ) and add the new pattern list to the "org.distorted.patterns.RubikPatternList:https://distorted.org/redmine/projects/magic-cube/repository/magiccube/revisions/master/entry/src/main/java/org/distorted/patterns/RubikPatternList.java enum.

The new list of Patterns will automatically become available in the "Patterns dialog":https://distorted.org/redmine/projects/magic-cube/repository/magiccube/revisions/master/entry/src/main/java/org/distorted/dialogs/RubikDialogPattern.java.

h2. How to add a new Solver

Work in the "org.distorted.solvers":https://distorted.org/redmine/projects/magic-cube/repository/magiccube/revisions/master/show/src/main/java/org/distorted package. First create a subdirectory containing your actual solver, then connect it to the rest of the progra by modifying the "org.distorted.solvers.SolverMain:https://distorted.org/redmine/projects/magic-cube/repository/magiccube/revisions/master/entry/src/main/java/org/distorted/solvers/SolverMain.java class, and finally add the new solver to the org.distorted.solvers.ImplementedSolversList:https://distorted.org/redmine/projects/magic-cube/repository/magiccube/revisions/master/entry/src/main/java/org/distorted/solvers/ImplementedSolversList.java enum.

Currently implemented solvers: "a near-perfect, instantenous Cube3 solver":https://distorted.org/redmine/projects/magic-cube/repository/magiccube/revisions/master/show/src/main/java/org/distorted/solvers/cube3.