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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Copyright 2016 Leszek Koltunski //
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// //
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// This file is part of Distorted. //
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// //
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// Distorted is free software: you can redistribute it and/or modify //
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// it under the terms of the GNU General Public License as published by //
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// the Free Software Foundation, either version 2 of the License, or //
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// (at your option) any later version. //
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// //
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// Distorted is distributed in the hope that it will be useful, //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
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// GNU General Public License for more details. //
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// //
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// You should have received a copy of the GNU General Public License //
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// along with Distorted. If not, see <http://www.gnu.org/licenses/>. //
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///////////////////////////////////////////////////////////////////////////////////////////////////
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a2cb31e9
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Leszek Koltunski
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package org.distorted.examples.save;
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import java.io.File;
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Leszek Koltunski
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import java.io.IOException;
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import java.io.InputStream;
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Leszek Koltunski
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import java.util.Vector;
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Leszek Koltunski
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import javax.microedition.khronos.egl.EGLConfig;
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import javax.microedition.khronos.opengles.GL10;
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import org.distorted.examples.R;
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import org.distorted.library.Distorted;
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import org.distorted.library.DistortedBitmap;
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13efa930
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Leszek Koltunski
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import org.distorted.library.message.EffectListener;
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import org.distorted.library.message.EffectMessage;
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import org.distorted.library.EffectTypes;
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import org.distorted.library.type.Float1D;
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import org.distorted.library.type.Float2D;
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import org.distorted.library.type.Float4D;
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import org.distorted.library.type.Interpolator1D;
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import android.app.Activity;
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import android.graphics.Bitmap;
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import android.graphics.BitmapFactory;
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import android.opengl.GLES20;
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import android.opengl.GLSurfaceView;
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import android.os.Environment;
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import android.widget.Toast;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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class SaveRenderer implements GLSurfaceView.Renderer ,EffectListener
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{
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private GLSurfaceView mView;
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private static DistortedBitmap mGirl;
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private Float2D pLeft, pRight;
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private Float4D sinkRegion;
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private static Interpolator1D diSink;
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private static Float1D s0;
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private int bmpHeight, bmpWidth;
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private static int scrHeight, scrWidth;
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private static float boobsSink;
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private static class SaveInfo
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{
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private long id;
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private String path;
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SaveInfo(long id, String path)
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{
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this.id = id;
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this.path = path;
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}
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}
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private static Vector<SaveInfo> mSaveInfo; // Vector keeping all the information about the PATH
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// where current 'SAVE' effects are saving to and also
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// the IDs of the effects.
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// We need to have a whole Vector because there can be
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// many concurrent 'SAVE' operations (click 'SAVE',
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// don't wait for the Toast to appear, immediately
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// click again! )
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public SaveRenderer(GLSurfaceView v)
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{
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mView = v;
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boobsSink = 1.0f;
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pLeft = new Float2D(132, 264);
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pRight= new Float2D(247, 264);
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sinkRegion = new Float4D(0,0,60,60);
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s0 = new Float1D(boobsSink);
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diSink = new Interpolator1D();
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diSink.setCount(0.5f);
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diSink.setDuration(0);
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diSink.add(s0);
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mSaveInfo = new Vector<>();
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public static void setSize(float s)
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{
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boobsSink = s;
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s0.set(boobsSink);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public static void Save()
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{
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File file;
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int lowestNotFound = 1;
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String path;
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Leszek Koltunski
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while(true)
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{
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path = Environment.getExternalStoragePublicDirectory(Environment.DIRECTORY_PICTURES) + "/girl" + lowestNotFound +".png";
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file = new File(path);
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if( !file.exists() )
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{
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long id= mGirl.savePNG(file.getAbsolutePath(),0,0,scrWidth,scrHeight);
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mSaveInfo.add(new SaveInfo(id,path));
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break;
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}
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lowestNotFound++;
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}
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// the library sending messages to us. This does not run on this UI thread!
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public void effectMessage(final EffectMessage em, final long effectID, final int effectName, final long bitmapID, final String message)
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{
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int numSaves = mSaveInfo.size();
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int found = -1;
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for(int i=0; i<numSaves; i++) // doesn't need to be synchronized with Save()
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{ // because over there we only add() and here we only
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if( effectID == mSaveInfo.get(i).id ) // remove() - and even if we add() in between of
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{ // computing the 'numSaves' above and this loop,
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found = i; // it still doesn't matter :)
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break;
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}
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}
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if( found>=0 ) // the message really is about one of the 'SAVE' effects in execution now
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{
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Activity act = (Activity)mView.getContext();
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final String path = mSaveInfo.get(found).path;
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mSaveInfo.remove(found);
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switch(em)
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{
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case EFFECT_FINISHED: act.runOnUiThread(new Runnable()
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{
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public void run()
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{
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Toast.makeText(mView.getContext(),
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"Saving to \n\n"+path+"\n\nsuccessful" ,
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Toast.LENGTH_LONG).show();
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}
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});
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break;
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case EFFECT_FAILED : act.runOnUiThread(new Runnable()
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{
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public void run()
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{
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Toast.makeText(mView.getContext(),
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"Saving to \n\n"+path+"\n\n failed: "+"\n\n"+message ,
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Toast.LENGTH_LONG).show();
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}
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});
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break;
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default : break;
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}
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}
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public void onDrawFrame(GL10 glUnused)
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{
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GLES20.glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
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GLES20.glClear( GLES20.GL_DEPTH_BUFFER_BIT | GLES20.GL_COLOR_BUFFER_BIT);
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mGirl.draw(System.currentTimeMillis());
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public void onSurfaceChanged(GL10 glUnused, int width, int height)
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{
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scrWidth = width;
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scrHeight= height;
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mGirl.abortEffects(EffectTypes.MATRIX);
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if( bmpHeight/bmpWidth > height/width )
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{
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int w = (height*bmpWidth)/bmpHeight;
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mGirl.move((width-w)/2 ,0, 0);
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mGirl.scale((float)height/bmpHeight);
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}
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else
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{
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int h = (width*bmpHeight)/bmpWidth;
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mGirl.move(0 ,(height-h)/2, 0);
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mGirl.scale((float)width/bmpWidth);
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}
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Distorted.onSurfaceChanged(width, height);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public void onSurfaceCreated(GL10 glUnused, EGLConfig config)
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{
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InputStream is = mView.getContext().getResources().openRawResource(R.raw.girl);
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Bitmap bitmap;
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try
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{
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bitmap = BitmapFactory.decodeStream(is);
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}
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finally
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{
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try
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{
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is.close();
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}
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catch(IOException e) { }
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}
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bmpHeight = bitmap.getHeight();
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bmpWidth = bitmap.getWidth();
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mGirl = new DistortedBitmap(bitmap, 30);
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mGirl.addEventListener(this);
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mGirl.sink( diSink, sinkRegion, pLeft );
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mGirl.sink( diSink, sinkRegion, pRight);
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try
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{
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Distorted.onSurfaceCreated(mView.getContext());
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}
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catch(Exception ex)
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{
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android.util.Log.e("Renderer", ex.getMessage() );
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}
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}
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}
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