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examples / src / main / java / org / distorted / examples / meshfile / MeshFileRenderer.java @ 29695709

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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Copyright 2016 Leszek Koltunski                                                               //
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//                                                                                               //
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// This file is part of Distorted.                                                               //
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//                                                                                               //
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// Distorted is free software: you can redistribute it and/or modify                             //
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// it under the terms of the GNU General Public License as published by                          //
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// the Free Software Foundation, either version 2 of the License, or                             //
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// (at your option) any later version.                                                           //
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//                                                                                               //
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// Distorted is distributed in the hope that it will be useful,                                  //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of                                //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the                                 //
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// GNU General Public License for more details.                                                  //
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//                                                                                               //
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// You should have received a copy of the GNU General Public License                             //
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// along with Distorted.  If not, see <http://www.gnu.org/licenses/>.                            //
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///////////////////////////////////////////////////////////////////////////////////////////////////
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package org.distorted.examples.meshfile;
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import android.content.Context;
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import android.content.res.Resources;
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import android.graphics.Bitmap;
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import android.graphics.Canvas;
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import android.graphics.Paint;
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import android.opengl.GLSurfaceView;
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import org.distorted.examples.R;
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import org.distorted.library.effect.Effect;
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import org.distorted.library.effect.EffectType;
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import org.distorted.library.effect.MatrixEffectQuaternion;
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import org.distorted.library.effect.MatrixEffectScale;
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import org.distorted.library.effect.VertexEffectDisappear;
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import org.distorted.library.main.DistortedEffects;
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import org.distorted.library.main.DistortedLibrary;
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import org.distorted.library.main.DistortedScreen;
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import org.distorted.library.main.DistortedTexture;
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import org.distorted.library.mesh.MeshBandedTriangle;
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import org.distorted.library.mesh.MeshBase;
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import org.distorted.library.mesh.MeshFile;
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import org.distorted.library.mesh.MeshMultigon;
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import org.distorted.library.mesh.MeshPolygon;
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import org.distorted.library.type.DynamicQuat;
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import org.distorted.library.type.Static3D;
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import org.distorted.library.type.Static4D;
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import org.distorted.objectlib.helpers.FactoryCubit;
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import org.distorted.objectlib.helpers.ObjectFaceShape;
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import org.distorted.objectlib.helpers.ObjectShape;
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import org.distorted.objectlib.helpers.ObjectVertexEffects;
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import java.io.DataInputStream;
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import java.io.IOException;
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import java.io.InputStream;
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import javax.microedition.khronos.egl.EGLConfig;
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import javax.microedition.khronos.opengles.GL10;
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import static org.distorted.examples.meshfile.MeshFileActivity.MULTIGON;
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import static org.distorted.examples.meshfile.MeshFileActivity.POLYGON;
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import static org.distorted.examples.meshfile.MeshFileActivity.PROCEDURAL;
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import static org.distorted.examples.meshfile.MeshFileActivity.TRIANGLE;
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import static org.distorted.objectlib.main.TwistyObject.MESH_NICE;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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class MeshFileRenderer implements GLSurfaceView.Renderer, DistortedLibrary.LibraryUser
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{
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    private static final float SQ3 = (float)Math.sqrt(3);
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    private final float DEFAULT_SCALE = 0.3f;
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    private final GLSurfaceView mView;
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    private final Resources mResources;
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    private final DistortedScreen mScreen;
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    private final DistortedEffects mEffects;
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    private final Static3D mScale;
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    private DistortedTexture mTexture;
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    private MeshBase mMesh;
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    private long mTime;
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    private float mCurrentScale;
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    private boolean mNormals;
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    Static4D mQuat1, mQuat2;
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    int mScreenMin;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    MeshFileRenderer(GLSurfaceView v)
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      {
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      mView = v;
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      mResources = v.getResources();
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      mScreen = new DistortedScreen();
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      mScale= new Static3D(1,1,1);
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      Static3D center=new Static3D(0,0,0);
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      mCurrentScale = DEFAULT_SCALE;
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      mNormals = false;
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      mQuat1 = new Static4D(0,0,0,1);
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      mQuat2 = new Static4D(0,0,0,1);
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      DynamicQuat quatInt1 = new DynamicQuat(0,0.5f);
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      DynamicQuat quatInt2 = new DynamicQuat(0,0.5f);
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      quatInt1.add(mQuat1);
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      quatInt2.add(mQuat2);
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      VertexEffectDisappear disappear = new VertexEffectDisappear();
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      disappear.setMeshAssociation(1,-1);
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      mEffects = new DistortedEffects();
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      mEffects.apply( new MatrixEffectQuaternion(quatInt2, center) );
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      mEffects.apply( new MatrixEffectQuaternion(quatInt1, center) );
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      mEffects.apply( new MatrixEffectScale(mScale));
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      mEffects.apply( disappear );
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      mScreen.glClearColor(1.0f, 1.0f, 1.0f, 1.0f);
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      mScreen.showFPS();
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    public void onDrawFrame(GL10 glUnused) 
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      {
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      mScreen.render( System.currentTimeMillis() );
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    public void onSurfaceChanged(GL10 glUnused, int width, int height) 
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      {
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      mScreenMin = Math.min(width, height);
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      float factor = mCurrentScale*mScreenMin;
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      mScale.set(factor,factor,factor);
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      mScreen.resize(width, height);
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    public void onSurfaceCreated(GL10 glUnused, EGLConfig config) 
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      {
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      if( mTexture==null ) mTexture = new DistortedTexture();
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      Effect.enableEffects(EffectType.VERTEX);
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      DistortedLibrary.setMax(EffectType.VERTEX, 20);
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      DistortedLibrary.needTransformFeedback();
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      DistortedLibrary.onSurfaceCreated(this);
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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//   0 ---> 0
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//  50 ---> DEFAULT_SCALE
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// 100 ---> 4*DEFAULT_SCALE
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    void setScale(int scale)
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      {
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      if( scale<= 50 )
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        {
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        mCurrentScale = DEFAULT_SCALE * scale / 50.0f;
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        }
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      else
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        {
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        mCurrentScale = DEFAULT_SCALE * ( 3*(scale/50.0f) - 2.0f);
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        }
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      float factor = mCurrentScale*mScreenMin;
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      mScale.set(factor,factor,factor);
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    void flipNormals()
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      {
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      mNormals = !mNormals;
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      if( mMesh!=null ) mMesh.setShowNormals(mNormals);
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    void open(int resourceID)
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      {
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      if( mTexture==null ) mTexture = new DistortedTexture();
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      mTexture.setTexture( createTexture(resourceID) );
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      long t1 = System.currentTimeMillis();
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      if( resourceID==PROCEDURAL )
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        {
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        createMesh();
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        }
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      else if( resourceID==POLYGON )
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        {
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        createPolygon();
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        }
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      else if( resourceID==MULTIGON )
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        {
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        createMultigon();
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        }
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      else if( resourceID==TRIANGLE )
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        {
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        createTriangle();
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        }
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      else
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        {
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        openMesh(resourceID);
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        }
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      long t2 = System.currentTimeMillis();
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      mTime = t2-t1;
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      mScreen.detachAll();
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      mScreen.attach(mTexture,mEffects,mMesh);
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private Bitmap createTexture(int resourceID)
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      {
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      TextureFactory factory = TextureFactory.getInstance();
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      float[] vertices;
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      int[] colors;
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      float F = 0.5f;
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      float E = SQ3/2;
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      if( resourceID == R.raw.deferredjob || resourceID == R.raw.meshjoin    ||
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          resourceID == PROCEDURAL        || resourceID == POLYGON           ||
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          resourceID == MULTIGON          || resourceID == TRIANGLE          ||
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          resourceID == R.raw.predeform    ) return createWhiteTexture();
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      if( resourceID == R.raw.cube2       ||
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          resourceID == R.raw.cube3       ||
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          resourceID == R.raw.cube4       ||
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          resourceID == R.raw.cube5        )
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        {
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        colors = new int[] { 0xffffff00, 0xffffffff, 0xff0000ff, 0xff00ff00, 0xffff0000, 0xffb5651d };
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        vertices = new float[] { -F,-F, +F,-F, +F,+F, -F,+F};
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        return factory.createTexture(vertices,colors,0.10f, 0.10f, true);
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        }
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      if( resourceID == R.raw.pyra3       ||
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          resourceID == R.raw.pyra4       ||
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          resourceID == R.raw.pyra5        )
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        {
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        colors = new int[] { 0xffffff00, 0xff00ff00, 0xff0000ff, 0xffff0000 };
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        vertices = new float[] { -F,-E/3, +F,-E/3, 0.0f,2*E/3};
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        return factory.createTexture(vertices,colors,0.05f, 0.05f, true);
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        }
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      if( resourceID == R.raw.dino )
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        {
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        colors = new int[] { 0xffffff00, 0xffffffff, 0xff0000ff, 0xff00ff00, 0xffff0000, 0xffb5651d };
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        vertices = new float[] { -F,F/3, 0,-2*F/3, +F,F/3 };
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        return factory.createTexture(vertices,colors,0.05f, 0.03f, true);
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        }
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      if( resourceID == R.raw.skewb )
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        {
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        colors = new int[] { 0xffffff00, 0xffffffff, 0xff0000ff, 0xff00ff00, 0xffff0000, 0xffb5651d };
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        vertices = new float[] { -F+F/4,F/4, F/4,-F+F/4, F/4,F/4};
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        return factory.createTexture(vertices,colors,0.05f, 0.08f, true);
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        }
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      return null;
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private Bitmap createWhiteTexture()
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      {
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      int SIZE = 1;
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      Bitmap bitmap = Bitmap.createBitmap(SIZE,SIZE, Bitmap.Config.ARGB_8888);
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      Canvas canvas = new Canvas(bitmap);
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      Paint paint = new Paint();
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      paint.setColor(0xffffff55);
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      paint.setStyle(Paint.Style.FILL);
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      canvas.drawRect(0, 0, SIZE, SIZE, paint);
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      return bitmap;
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private void createTriangle()
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      {
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      float[] vL = {-1.0f, -0.5f};
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      float[] vR = { 1.0f, -0.5f};
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      float[] vT = { 0.0f,  1.0f};
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      float C = 2f;
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      float[] bands = { 1.0f, 0.00f*C, /*0.9f, 0.05f*C,*/ 0.8f, 0.06f*C, 0.5f, 0.09f*C, 0.0f, 0.10f*C};
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      float[] normL = { vL[0]-vT[0], vL[1]-vT[1] };
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      float[] normR = { vR[0]-vT[0], vR[1]-vT[1] };
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      int mode = MeshBandedTriangle.MODE_NORMAL;
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      int extraBands    = 2;
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      int extraVertices = 1;
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      mMesh = new MeshBandedTriangle(vL,vR,vT,bands,normL,normR,mode,extraBands,extraVertices);
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      mMesh.setEffectAssociation(0,0,0);
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private void createPolygon()
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      {
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      float A = 0.5f;
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      float B = 0.04f;
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      int extraIndex    = 0;
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      int extraVertices = 0;
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      float[] vertices = { -A,-A, A,-A, A,A, -A,A };
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      float C = 2f;
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      float[] bands = { 1.0f, 0.00f*C, 0.9f, 0.04f*C,  0.8f, 0.07f*C, 0.5f, 0.09f*C, 0.0f, 0.10f*C};
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/*
319
      int numBands      = 5;
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      float[] bands = new float[2*numBands];
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      for(int i=0; i<numBands; i++)
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        {
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        bands[2*i  ] = 1 + i/(1.0f-numBands);
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        bands[2*i+1] = B/(numBands-1)*i;
326
        }
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*/
328
      mMesh = new MeshPolygon(vertices,bands,extraIndex,extraVertices,0.0f,0.0f);
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      mMesh.setEffectAssociation(0,0,0);
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private void createMultigon()
335
      {
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      float A = 0.5f;
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      int extraIndex    = 0;
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      int extraVertices = 0;
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      float[] v1 = new float[] {  0,0,  0.5f, -SQ3/2, 1,0 };
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      float[] v2 = new float[] { -1,0, -0.5f, -SQ3/2, 0,0 };
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      float[] v3 = new float[] {  0,0, -0.5f, -SQ3/2, 0.5f, -SQ3/2 };
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344
      float[][] vertices = new float[][] {v1,v2,v3};
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/*
346
      float[] v1 = new float[] {  -A,-A,   A,-A,   A,  A,   -A,  A };
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      float[] v2 = new float[] {   A,-A, 2*A,-A, 2*A,  A,    A,  A };
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      float[] v3 = new float[] {-3*A,-A,  -A,-A,  -A,  A, -3*A,  A };
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      float[] v4 = new float[] {  -A, A,   A, A,   A,3*A,   -A,3*A };
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      float[] v5 = new float[] {-3*A, A,  -A, A,  -A,3*A, -3*A,3*A };
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352
      float[][] vertices = new float[][] {v1,v2,v3,v4,v5};
353
 */
354
/*
355
      float[] c1 = new float[] { 0,0 };
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      float[] c2 = new float[] { 1.5f*A,0 };
357
      float[] c3 = new float[] {-1.5f*A,0 };
358
      float[] c4 = new float[] { 0,1.5f*A };
359
      float[] c5 = new float[] { -1.5f*A,1.5f*A };
360

    
361
      float[][] centers = new float[][] { c1,c2,c3,c4,c5 };
362
*/
363
      float C = 2f;
364
      float[] bands = new float[] { 1.0f, 0.00f*C, 0.9f, 0.04f*C,  0.8f, 0.07f*C, 0.5f, 0.09f*C, 0.0f, 0.10f*C};
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366
/*
367
      float B = 0.1f;
368
      int numBands = 7;
369
      float[] bands = new float[2*numBands];
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371
      for(int i=0; i<numBands; i++)
372
        {
373
        bands[2*i  ] = 1 + i/(1.0f-numBands);
374
        bands[2*i+1] = B/(numBands-1)*i;
375
        }
376
*/
377
      mMesh = new MeshMultigon(vertices,bands,extraIndex,extraVertices);
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379
      int numEff = mMesh.getNumEffComponents();
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381
      for(int i=0; i<numEff; i++)
382
        {
383
        mMesh.setEffectAssociation(i, 0, i);
384
        }
385
      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
388

    
389
    private void createMesh()
390
      {
391
      /*
392
      float A = 2.0f;
393

    
394
      float[][] vertices =
395
          {
396
              { 0.5f, 0.5f, 0.5f },
397
              { 0.5f, 0.5f,-0.5f },
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              { 0.5f,-0.5f, 0.5f },
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              { 0.5f,-0.5f,-0.5f },
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              {-0.5f, 0.5f, 0.5f },
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              {-0.5f, 0.5f,-0.5f },
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              {-0.5f,-0.5f, 0.5f },
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              {-0.5f,-0.5f,-0.5f },
404

    
405
              { 0.5f,   -A, 0.5f },
406
              { 0.5f,   -A,-0.5f },
407
              {-0.5f,   -A, 0.5f },
408
              {-0.5f,   -A,-0.5f },
409

    
410
              {   -A, 0.5f, 0.5f },
411
              {   -A, 0.5f,-0.5f },
412
              {   -A,-0.5f, 0.5f },
413
              {   -A,-0.5f,-0.5f },
414
          };
415

    
416
      int[][][] vertIndices =
417
          {
418
              { { 8, 9, 1, 0} },
419
              { {15,14,12,13} },
420
              { {11,10, 6, 7} },
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              { {12, 0, 1,13} },
422
              { {11, 9, 8,10} },
423
              { {15, 7, 6,14} },
424
              { {14, 6, 4,12}, { 6, 2, 0, 4}, {10, 8, 2, 6} },
425
              { { 3, 7, 5, 1}, { 9,11, 7, 3}, { 7,15,13, 5} }
426
          };
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428
      float height = 0.02f;
429
      int num = 5;
430
      int extraI = 1;
431
      int extraV = 1;
432

    
433
      float[][] bands= { {height,25,0.3f,0.5f,num,extraI,extraV} };
434

    
435
      int[] bandIndices = {0,0,0,0,0,0,0,0};
436
      float[] convex = null;
437

    
438
      float[][] corners= { {0.036f,0.12f} };
439
      float[][] centers= { {0.0f, 0.0f, 0.0f} };
440
      int[] ind    = { 0,0,-1,-1,-1,-1,-1,-1, 0,0,0,0,0,0,0,0 };
441
      */
442
      float[][] vertices = { {-1.5f, 0.0f, 0.0f},{ 1.5f, 0.0f, 0.0f},{ 0.0f,-1.5f, 0.0f},{ 0.0f, 0.0f,-1.5f},{0,0,0} };
443
      int[][][] vertIndices = { {{2,1,4},{4,0,2}},{{3,0,4},{4,1,3}},{{2,3,1}},{{3,2,0}} };
444
      float h1 = 0.035f;
445
      float h2 = 0.010f;
446
      int angle = 30;
447
      float R = 0.1f;
448
      float S = 0.5f;
449
      int N   = 6;
450
      int exI = 0;
451
      int exV = 0;
452
      float[][] bands  = { {h1,angle,R,S,N,exI,exV}, {h2,angle,R,S,N,exI,exV} };
453
      int[] bandIndices= { 0,0,1,1 };
454
      float[] convex = null;
455
      float[][] corners   = { {0.07f,0.40f}, {0.05f,0.30f} };
456
      int[] cornerIndices = { 0,0,1,1,-1 };
457
      float[][] centers   = { {0.0f, -0.75f, -0.75f} };
458
      int[] centerIndices = { 0,0,0,0,-1 };
459

    
460
      ObjectShape shape = new ObjectShape(vertices, vertIndices);
461
      ObjectFaceShape face = new ObjectFaceShape(bands, bandIndices, convex);
462
      ObjectVertexEffects effects = FactoryCubit.generateVertexEffect(vertices,corners,cornerIndices,centers,centerIndices);
463

    
464
      int numFaces = shape.getNumFaces();
465
      int[] outer = new int[numFaces];
466

    
467
      FactoryCubit factory = FactoryCubit.getInstance();
468
      factory.clear();
469
      factory.createNewFaceTransform(shape,outer);
470
      mMesh = factory.createRoundedSolid(shape,face,effects,MESH_NICE,numFaces);
471

    
472
      int numEff = mMesh.getNumEffComponents();
473
      for(int i=0; i<numEff; i++) mMesh.setEffectAssociation(i, 0, i);
474
      }
475

    
476
///////////////////////////////////////////////////////////////////////////////////////////////////
477

    
478
    private void openMesh(int resourceID)
479
      {
480
      Context con = mView.getContext();
481
      Resources res = con.getResources();
482
      InputStream is = res.openRawResource(resourceID);
483
      DataInputStream dos = new DataInputStream(is);
484
      mMesh = new MeshFile(dos);
485

    
486
      int numEff = mMesh.getNumEffComponents();
487

    
488
      for(int i=0; i<numEff; i++)
489
        {
490
        mMesh.setEffectAssociation(i, 0, i);
491
        }
492

    
493
      try
494
        {
495
        is.close();
496
        }
497
      catch(IOException e)
498
        {
499
        android.util.Log.e("MeshFile", "Error closing InputStream: "+e.toString());
500
        }
501
      }
502

    
503
///////////////////////////////////////////////////////////////////////////////////////////////////
504

    
505
    MeshBase getMesh()
506
      {
507
      return mMesh;
508
      }
509

    
510
///////////////////////////////////////////////////////////////////////////////////////////////////
511

    
512
    long getTime()
513
      {
514
      return mTime;
515
      }
516

    
517
///////////////////////////////////////////////////////////////////////////////////////////////////
518

    
519
    int getBytes()
520
      {
521
      if( mMesh instanceof MeshFile )
522
        {
523
        return ((MeshFile)mMesh).getNumBytes();
524
        }
525

    
526
      return 0;
527
      }
528

    
529
///////////////////////////////////////////////////////////////////////////////////////////////////
530

    
531
    int getVertices()
532
      {
533
      return mMesh.getNumVertices();
534
      }
535

    
536
///////////////////////////////////////////////////////////////////////////////////////////////////
537

    
538
    int getEndEffIndex(int component)
539
      {
540
      return mMesh.getLastVertexEff(component);
541
      }
542

    
543
///////////////////////////////////////////////////////////////////////////////////////////////////
544

    
545
    int getEndTexIndex(int component)
546
      {
547
      return mMesh.getLastVertexTex(component);
548
      }
549

    
550
///////////////////////////////////////////////////////////////////////////////////////////////////
551

    
552
    int getEffComponentNum()
553
      {
554
      return mMesh.getNumEffComponents();
555
      }
556

    
557
///////////////////////////////////////////////////////////////////////////////////////////////////
558

    
559
    int getTexComponentNum()
560
      {
561
      return mMesh.getNumTexComponents();
562
      }
563

    
564
///////////////////////////////////////////////////////////////////////////////////////////////////
565

    
566
    public void distortedException(Exception ex)
567
      {
568
      android.util.Log.e("MeshFile", ex.getMessage() );
569
      }
570

    
571
///////////////////////////////////////////////////////////////////////////////////////////////////
572

    
573
    public InputStream localFile(int fileID)
574
      {
575
      return mResources.openRawResource(fileID);
576
      }
577

    
578
///////////////////////////////////////////////////////////////////////////////////////////////////
579

    
580
    public void logMessage(String message)
581
      {
582
      android.util.Log.e("MeshFile", message );
583
      }
584
}
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