1
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
2
|
// Copyright 2016 Leszek Koltunski //
|
3
|
// //
|
4
|
// This file is part of Distorted. //
|
5
|
// //
|
6
|
// Distorted is free software: you can redistribute it and/or modify //
|
7
|
// it under the terms of the GNU General Public License as published by //
|
8
|
// the Free Software Foundation, either version 2 of the License, or //
|
9
|
// (at your option) any later version. //
|
10
|
// //
|
11
|
// Distorted is distributed in the hope that it will be useful, //
|
12
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
|
13
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
|
14
|
// GNU General Public License for more details. //
|
15
|
// //
|
16
|
// You should have received a copy of the GNU General Public License //
|
17
|
// along with Distorted. If not, see <http://www.gnu.org/licenses/>. //
|
18
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
19
|
|
20
|
package org.distorted.examples.differentbitmaps;
|
21
|
|
22
|
import java.io.IOException;
|
23
|
import java.io.InputStream;
|
24
|
|
25
|
import javax.microedition.khronos.egl.EGLConfig;
|
26
|
import javax.microedition.khronos.opengles.GL10;
|
27
|
|
28
|
import org.distorted.examples.R;
|
29
|
|
30
|
import org.distorted.library.Distorted;
|
31
|
import org.distorted.library.DistortedScreen;
|
32
|
import org.distorted.library.DistortedTexture;
|
33
|
import org.distorted.library.DistortedEffects;
|
34
|
import org.distorted.library.MeshFlat;
|
35
|
import org.distorted.library.EffectTypes;
|
36
|
import org.distorted.library.type.Dynamic3D;
|
37
|
import org.distorted.library.type.Static1D;
|
38
|
import org.distorted.library.type.Static3D;
|
39
|
import org.distorted.library.type.Static4D;
|
40
|
|
41
|
import android.graphics.Bitmap;
|
42
|
import android.graphics.BitmapFactory;
|
43
|
import android.opengl.GLES30;
|
44
|
import android.opengl.GLSurfaceView;
|
45
|
|
46
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
47
|
|
48
|
class DifferentBitmapsRenderer implements GLSurfaceView.Renderer
|
49
|
{
|
50
|
private static final int NUM = 3;
|
51
|
|
52
|
private GLSurfaceView mView;
|
53
|
private DistortedEffects[] mEffects;
|
54
|
private DistortedScreen mScreen;
|
55
|
private int bmpHeight, bmpWidth;
|
56
|
|
57
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
58
|
|
59
|
DifferentBitmapsRenderer(GLSurfaceView v)
|
60
|
{
|
61
|
mView = v;
|
62
|
|
63
|
Dynamic3D dDistort = new Dynamic3D(3000,0.0f);
|
64
|
dDistort.add(new Static3D( 25,0,0));
|
65
|
dDistort.add(new Static3D(-25,0,0));
|
66
|
Static3D mPoint = new Static3D(305, 380, 0);
|
67
|
|
68
|
mEffects = new DistortedEffects[NUM];
|
69
|
mEffects[0] = new DistortedEffects();
|
70
|
for(int i=1; i<NUM; i++)
|
71
|
mEffects[i] = new DistortedEffects(mEffects[0], Distorted.CLONE_VERTEX|Distorted.CLONE_FRAGMENT);
|
72
|
|
73
|
// Add the effects only to the first queue - all VERTEX and FRAGMENT effects are shared!
|
74
|
// (Matrix effect cannot be shared as we have to display each Texture in a different location)
|
75
|
mEffects[0].sink( new Static1D(8), mPoint, new Static4D(0,0,80,80)); // enlarge the nose
|
76
|
mEffects[0].distort(dDistort,mPoint); // keep moving the whole bitmap left and right.
|
77
|
|
78
|
mScreen = new DistortedScreen();
|
79
|
}
|
80
|
|
81
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
82
|
|
83
|
private Bitmap readBitmap(int id)
|
84
|
{
|
85
|
InputStream is = mView.getContext().getResources().openRawResource(id);
|
86
|
Bitmap bitmap=null;
|
87
|
|
88
|
try
|
89
|
{
|
90
|
bitmap = BitmapFactory.decodeStream(is);
|
91
|
}
|
92
|
finally
|
93
|
{
|
94
|
try
|
95
|
{
|
96
|
is.close();
|
97
|
}
|
98
|
catch(IOException e) { }
|
99
|
}
|
100
|
|
101
|
return bitmap;
|
102
|
}
|
103
|
|
104
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
105
|
|
106
|
public void onDrawFrame(GL10 glUnused)
|
107
|
{
|
108
|
GLES30.glClear( GLES30.GL_DEPTH_BUFFER_BIT | GLES30.GL_COLOR_BUFFER_BIT);
|
109
|
mScreen.render( System.currentTimeMillis() );
|
110
|
}
|
111
|
|
112
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
113
|
|
114
|
public void onSurfaceChanged(GL10 glUnused, int width, int height)
|
115
|
{
|
116
|
for(int i=NUM-1; i>=0; i--)
|
117
|
{
|
118
|
mEffects[i].abortEffects(EffectTypes.MATRIX);
|
119
|
}
|
120
|
|
121
|
if( (float)bmpHeight/(NUM*bmpWidth) > (float)height/width )
|
122
|
{
|
123
|
int w = (height*bmpWidth)/bmpHeight;
|
124
|
float factor = (float)height/bmpHeight;
|
125
|
|
126
|
for(int i=NUM-1; i>=0; i--)
|
127
|
{
|
128
|
mEffects[i].move( new Static3D((width-NUM*w)/2 +i*w ,0,0) );
|
129
|
mEffects[i].scale(factor);
|
130
|
}
|
131
|
}
|
132
|
else
|
133
|
{
|
134
|
int w = width/NUM;
|
135
|
int h = (width*bmpHeight)/(bmpWidth*NUM);
|
136
|
float factor = (float)width/(bmpWidth*NUM);
|
137
|
|
138
|
for(int i=NUM-1; i>=0; i--)
|
139
|
{
|
140
|
mEffects[i].move( new Static3D(i*w,(height-h)/2,0) );
|
141
|
mEffects[i].scale(factor);
|
142
|
}
|
143
|
}
|
144
|
|
145
|
mScreen.resize(width, height);
|
146
|
}
|
147
|
|
148
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
149
|
|
150
|
public void onSurfaceCreated(GL10 glUnused, EGLConfig config)
|
151
|
{
|
152
|
GLES30.glClearColor(1.0f, 1.0f, 1.0f, 1.0f);
|
153
|
|
154
|
Bitmap bitmap0= readBitmap(R.raw.dog);
|
155
|
Bitmap bitmap1= readBitmap(R.raw.face);
|
156
|
Bitmap bitmap2= readBitmap(R.raw.cat);
|
157
|
|
158
|
bmpHeight = bitmap0.getHeight();
|
159
|
bmpWidth = bitmap0.getWidth();
|
160
|
|
161
|
DistortedTexture[] texture = new DistortedTexture[NUM];
|
162
|
for(int i=0; i<NUM; i++)
|
163
|
texture[i] = new DistortedTexture(bmpWidth,bmpHeight);
|
164
|
|
165
|
texture[0].setTexture(bitmap0);
|
166
|
texture[1].setTexture(bitmap1);
|
167
|
texture[2].setTexture(bitmap2);
|
168
|
|
169
|
MeshFlat mesh = new MeshFlat(30,30*bmpHeight/bmpWidth);
|
170
|
|
171
|
mScreen.detachAll();
|
172
|
for(int i=NUM-1; i>=0; i--) mScreen.attach(texture[i], mEffects[i], mesh);
|
173
|
|
174
|
try
|
175
|
{
|
176
|
Distorted.onCreate(mView.getContext());
|
177
|
}
|
178
|
catch(Exception ex)
|
179
|
{
|
180
|
android.util.Log.e("Renderer", ex.getMessage() );
|
181
|
}
|
182
|
}
|
183
|
}
|