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examples / src / main / java / org / distorted / examples / meshfile / MeshFileRenderer.java @ 612d4511

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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Copyright 2016 Leszek Koltunski                                                               //
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//                                                                                               //
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// This file is part of Distorted.                                                               //
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//                                                                                               //
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// Distorted is free software: you can redistribute it and/or modify                             //
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// it under the terms of the GNU General Public License as published by                          //
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// the Free Software Foundation, either version 2 of the License, or                             //
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// (at your option) any later version.                                                           //
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//                                                                                               //
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// Distorted is distributed in the hope that it will be useful,                                  //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of                                //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the                                 //
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// GNU General Public License for more details.                                                  //
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//                                                                                               //
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// You should have received a copy of the GNU General Public License                             //
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// along with Distorted.  If not, see <http://www.gnu.org/licenses/>.                            //
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///////////////////////////////////////////////////////////////////////////////////////////////////
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package org.distorted.examples.meshfile;
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import android.content.Context;
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import android.content.res.Resources;
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import android.graphics.Bitmap;
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import android.graphics.Canvas;
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import android.graphics.Paint;
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import android.opengl.GLSurfaceView;
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import org.distorted.examples.R;
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import org.distorted.library.effect.Effect;
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import org.distorted.library.effect.EffectType;
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import org.distorted.library.effect.MatrixEffectQuaternion;
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import org.distorted.library.effect.MatrixEffectScale;
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import org.distorted.library.effect.VertexEffectDisappear;
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import org.distorted.library.main.DistortedEffects;
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import org.distorted.library.main.DistortedLibrary;
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import org.distorted.library.main.DistortedScreen;
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import org.distorted.library.main.DistortedTexture;
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import org.distorted.library.mesh.MeshBandedTriangle;
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import org.distorted.library.mesh.MeshBase;
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import org.distorted.library.mesh.MeshFile;
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import org.distorted.library.mesh.MeshMultigon;
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import org.distorted.library.mesh.MeshPolygon;
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import org.distorted.library.type.DynamicQuat;
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import org.distorted.library.type.Static3D;
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import org.distorted.library.type.Static4D;
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import org.distorted.objectlib.helpers.FactoryCubit;
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import org.distorted.objectlib.helpers.ObjectFaceShape;
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import org.distorted.objectlib.helpers.ObjectShape;
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import org.distorted.objectlib.helpers.ObjectVertexEffects;
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import java.io.DataInputStream;
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import java.io.IOException;
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import java.io.InputStream;
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import javax.microedition.khronos.egl.EGLConfig;
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import javax.microedition.khronos.opengles.GL10;
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import static org.distorted.examples.meshfile.MeshFileActivity.MULTIGON;
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import static org.distorted.examples.meshfile.MeshFileActivity.POLYGON;
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import static org.distorted.examples.meshfile.MeshFileActivity.PROCEDURAL;
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import static org.distorted.examples.meshfile.MeshFileActivity.TRIANGLE;
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import static org.distorted.objectlib.main.TwistyObject.MESH_NICE;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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class MeshFileRenderer implements GLSurfaceView.Renderer, DistortedLibrary.LibraryUser
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{
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    private static final float SQ3 = (float)Math.sqrt(3);
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    private final float DEFAULT_SCALE = 0.3f;
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    private final GLSurfaceView mView;
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    private final Resources mResources;
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    private final DistortedScreen mScreen;
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    private final DistortedEffects mEffects;
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    private final Static3D mScale;
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    private DistortedTexture mTexture;
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    private MeshBase mMesh;
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    private long mTime;
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    private float mCurrentScale;
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    private boolean mNormals;
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    Static4D mQuat1, mQuat2;
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    int mScreenMin;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    MeshFileRenderer(GLSurfaceView v)
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      {
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      mView = v;
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      mResources = v.getResources();
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      mScreen = new DistortedScreen();
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      mScale= new Static3D(1,1,1);
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      Static3D center=new Static3D(0,0,0);
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      mCurrentScale = DEFAULT_SCALE;
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      mNormals = false;
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      mQuat1 = new Static4D(0,0,0,1);
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      mQuat2 = new Static4D(0,0,0,1);
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      DynamicQuat quatInt1 = new DynamicQuat(0,0.5f);
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      DynamicQuat quatInt2 = new DynamicQuat(0,0.5f);
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      quatInt1.add(mQuat1);
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      quatInt2.add(mQuat2);
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      VertexEffectDisappear disappear = new VertexEffectDisappear();
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      disappear.setMeshAssociation(1,-1);
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      mEffects = new DistortedEffects();
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      mEffects.apply( new MatrixEffectQuaternion(quatInt2, center) );
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      mEffects.apply( new MatrixEffectQuaternion(quatInt1, center) );
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      mEffects.apply( new MatrixEffectScale(mScale));
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      mEffects.apply( disappear );
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      mScreen.glClearColor(1.0f, 1.0f, 1.0f, 1.0f);
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      mScreen.showFPS();
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    public void onDrawFrame(GL10 glUnused) 
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      {
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      mScreen.render( System.currentTimeMillis() );
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    public void onSurfaceChanged(GL10 glUnused, int width, int height) 
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      {
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      mScreenMin = Math.min(width, height);
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      float factor = mCurrentScale*mScreenMin;
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      mScale.set(factor,factor,factor);
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      mScreen.resize(width, height);
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    public void onSurfaceCreated(GL10 glUnused, EGLConfig config) 
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      {
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      if( mTexture==null ) mTexture = new DistortedTexture();
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      Effect.enableEffects(EffectType.VERTEX);
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      DistortedLibrary.setMax(EffectType.VERTEX, 20);
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      DistortedLibrary.needTransformFeedback();
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      DistortedLibrary.onSurfaceCreated(this);
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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//   0 ---> 0
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//  50 ---> DEFAULT_SCALE
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// 100 ---> 4*DEFAULT_SCALE
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    void setScale(int scale)
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      {
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      if( scale<= 50 )
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        {
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        mCurrentScale = DEFAULT_SCALE * scale / 50.0f;
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        }
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      else
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        {
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        mCurrentScale = DEFAULT_SCALE * ( 3*(scale/50.0f) - 2.0f);
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        }
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      float factor = mCurrentScale*mScreenMin;
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      mScale.set(factor,factor,factor);
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    void flipNormals()
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      {
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      mNormals = !mNormals;
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      if( mMesh!=null ) mMesh.setShowNormals(mNormals);
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    void open(int resourceID)
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      {
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      if( mTexture==null ) mTexture = new DistortedTexture();
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      mTexture.setTexture( createTexture(resourceID) );
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      long t1 = System.currentTimeMillis();
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      if( resourceID==PROCEDURAL )
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        {
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        createMesh();
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        }
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      else if( resourceID==POLYGON )
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        {
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        createPolygon();
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        }
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      else if( resourceID==MULTIGON )
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        {
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        createMultigon();
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        }
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      else if( resourceID==TRIANGLE )
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        {
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        createTriangle();
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        }
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      else
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        {
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        openMesh(resourceID);
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        }
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      long t2 = System.currentTimeMillis();
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      mTime = t2-t1;
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      mScreen.detachAll();
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      mScreen.attach(mTexture,mEffects,mMesh);
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private Bitmap createTexture(int resourceID)
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      {
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      TextureFactory factory = TextureFactory.getInstance();
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      float[] vertices;
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      int[] colors;
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      float F = 0.5f;
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      float E = SQ3/2;
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      if( resourceID == R.raw.deferredjob || resourceID == R.raw.meshjoin    ||
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          resourceID == PROCEDURAL        || resourceID == POLYGON           ||
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          resourceID == MULTIGON          || resourceID == TRIANGLE          ||
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          resourceID == R.raw.predeform    ) return createWhiteTexture();
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      if( resourceID == R.raw.cube2       ||
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          resourceID == R.raw.cube3       ||
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          resourceID == R.raw.cube4       ||
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          resourceID == R.raw.cube5        )
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        {
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        colors = new int[] { 0xffffff00, 0xffffffff, 0xff0000ff, 0xff00ff00, 0xffff0000, 0xffb5651d };
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        vertices = new float[] { -F,-F, +F,-F, +F,+F, -F,+F};
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        return factory.createTexture(vertices,colors,0.10f, 0.10f, true);
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        }
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      if( resourceID == R.raw.pyra3       ||
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          resourceID == R.raw.pyra4       ||
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          resourceID == R.raw.pyra5        )
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        {
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        colors = new int[] { 0xffffff00, 0xff00ff00, 0xff0000ff, 0xffff0000 };
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        vertices = new float[] { -F,-E/3, +F,-E/3, 0.0f,2*E/3};
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        return factory.createTexture(vertices,colors,0.05f, 0.05f, true);
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        }
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      if( resourceID == R.raw.dino )
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        {
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        colors = new int[] { 0xffffff00, 0xffffffff, 0xff0000ff, 0xff00ff00, 0xffff0000, 0xffb5651d };
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        vertices = new float[] { -F,F/3, 0,-2*F/3, +F,F/3 };
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        return factory.createTexture(vertices,colors,0.05f, 0.03f, true);
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        }
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      if( resourceID == R.raw.skewb )
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        {
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        colors = new int[] { 0xffffff00, 0xffffffff, 0xff0000ff, 0xff00ff00, 0xffff0000, 0xffb5651d };
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        vertices = new float[] { -F+F/4,F/4, F/4,-F+F/4, F/4,F/4};
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        return factory.createTexture(vertices,colors,0.05f, 0.08f, true);
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        }
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      return null;
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private Bitmap createWhiteTexture()
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      {
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      int SIZE = 1;
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      Bitmap bitmap = Bitmap.createBitmap(SIZE,SIZE, Bitmap.Config.ARGB_8888);
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      Canvas canvas = new Canvas(bitmap);
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      Paint paint = new Paint();
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      paint.setColor(0xffffff55);
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      paint.setStyle(Paint.Style.FILL);
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      canvas.drawRect(0, 0, SIZE, SIZE, paint);
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      return bitmap;
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private void createTriangle()
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      {
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      float[] vL = {-1.0f, -0.5f};
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      float[] vR = { 1.0f, -0.5f};
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      float[] vT = { 0.0f,  1.0f};
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      float C = 2f;
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      float[] bands = { 1.0f, 0.00f*C, /*0.9f, 0.05f*C,*/ 0.8f, 0.06f*C, 0.5f, 0.09f*C, 0.0f, 0.10f*C};
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      float[] normL = { vL[0]-vT[0], vL[1]-vT[1] };
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      float[] normR = { vR[0]-vT[0], vR[1]-vT[1] };
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      int mode = MeshBandedTriangle.MODE_NORMAL;
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      int extraBands    = 2;
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      int extraVertices = 1;
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      mMesh = new MeshBandedTriangle(vL,vR,vT,bands,normL,normR,mode,extraBands,extraVertices);
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      mMesh.setEffectAssociation(0,0,0);
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private void createPolygon()
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      {
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      float A = 0.5f;
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      float B = 0.04f;
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      int extraIndex    = 0;
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      int extraVertices = 0;
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      float[][] vertices = { {-A,-A}, {A,-A}, {A,A}, {-A,A} };
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      float C = 2f;
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      float[] bands = { 1.0f, 0.00f*C, 0.9f, 0.04f*C,  0.8f, 0.07f*C, 0.5f, 0.09f*C, 0.0f, 0.10f*C};
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/*
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      int numBands      = 5;
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      float[] bands = new float[2*numBands];
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      for(int i=0; i<numBands; i++)
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        {
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        bands[2*i  ] = 1 + i/(1.0f-numBands);
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        bands[2*i+1] = B/(numBands-1)*i;
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        }
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*/
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      mMesh = new MeshPolygon(vertices,bands,extraIndex,extraVertices,0.0f,0.0f);
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      mMesh.setEffectAssociation(0,0,0);
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private float[] gen(float x, float y)
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      {
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      return new float[] { x+0.1f, y-0.1f, x-0.1f, y-0.1f, x-0.1f, y+0.1f, x+0.1f, y+0.1f };
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private void createMultigon()
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      {
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      float A = 0.5f;
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      int extraIndex    = 0;
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      int extraVertices = 0;
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      float[][] vertices = new float[19][];
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      vertices[ 0] = gen( 0.4f,-0.4f);
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      vertices[ 1] = gen( 0.2f,-0.4f);
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      vertices[ 2] = gen( 0.0f,-0.4f);
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      vertices[ 3] = gen(-0.2f,-0.4f);
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      vertices[ 4] = gen(-0.4f,-0.4f);
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      vertices[ 5] = gen(-0.4f,-0.2f);
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      vertices[ 6] = gen(-0.4f, 0.0f);
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      vertices[ 7] = gen(-0.4f, 0.2f);
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      vertices[ 8] = gen(-0.4f, 0.4f);
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      vertices[ 9] = gen(-0.2f, 0.4f);
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      vertices[10] = gen( 0.0f, 0.4f);
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      vertices[11] = gen( 0.2f, 0.4f);
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      vertices[12] = gen( 0.4f, 0.4f);
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      vertices[13] = gen( 0.4f, 0.2f);
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      vertices[14] = gen( 0.4f, 0.0f);
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      vertices[15] = gen( 0.4f,-0.2f);
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      vertices[16] = gen( 0.0f,-0.2f);
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      vertices[17] = gen( 0.0f, 0.0f);
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      vertices[18] = gen( 0.0f, 0.2f);
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      float C = 0.5f;
370
      float[] bands = new float[] { 1.0f, 0.00f*C, 0.9f, 0.04f*C,  0.8f, 0.07f*C, 0.5f, 0.09f*C, 0.0f, 0.10f*C};
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/*
372
      float B = 0.1f;
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      int numBands = 7;
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      float[] bands = new float[2*numBands];
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      for(int i=0; i<numBands; i++)
377
        {
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        bands[2*i  ] = 1 + i/(1.0f-numBands);
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        bands[2*i+1] = B/(numBands-1)*i;
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        }
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*/
382
      mMesh = new MeshMultigon(vertices,bands,extraIndex,extraVertices);
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384
      int numEff = mMesh.getNumEffComponents();
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      for(int i=0; i<numEff; i++)
387
        {
388
        mMesh.setEffectAssociation(i, 0, i);
389
        }
390
      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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394
    private float[][] createV()
395
      {
396
      return new float[][]
397
              {
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                      {-0.5f ,  1.5f , -0.5f },  //0
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                      {-0.5f ,  0.5f , -0.5f },
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                      {-0.5f ,  0.5f ,  0.5f },
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                      {-0.5f ,  1.5f ,  0.5f },
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                      {-0.5f , -0.5f , -0.5f },
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                      {-0.5f , -0.5f ,  0.5f },  //5
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                      {-0.5f , -1.5f , -0.5f },
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                      {-0.5f , -1.5f ,  0.5f },
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                      { 1.5f , -0.5f , -0.5f },
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                      { 1.5f , -1.5f , -0.5f },
408
                      { 1.5f , -1.5f ,  0.5f },  //10
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                      { 1.5f , -0.5f ,  0.5f },
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                      { 1.5f ,  0.5f , -0.5f },
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                      { 1.5f ,  0.5f ,  0.5f },
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                      { 1.5f ,  1.5f , -0.5f },
413
                      { 1.5f ,  1.5f ,  0.5f },  //15
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                      {-2.5f ,  2.5f , -0.5f },
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                      {-2.5f ,  1.5f , -0.5f },
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                      {-2.5f ,  1.5f ,  0.5f },
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                      {-2.5f ,  2.5f ,  0.5f },
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                      {-2.5f ,  0.5f , -0.5f },  //20
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                      {-2.5f ,  0.5f ,  0.5f },
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                      {-2.5f , -0.5f , -0.5f },
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                      {-2.5f , -0.5f ,  0.5f },
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                      {-2.5f , -1.5f , -0.5f },
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                      {-2.5f , -1.5f ,  0.5f },  //25
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                      {-2.5f , -2.5f , -0.5f },
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                      {-2.5f , -2.5f ,  0.5f },
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                      { 0.5f ,  1.5f ,  0.5f },
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                      { 0.5f ,  0.5f ,  0.5f },
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                      { 0.5f ,  0.5f , -0.5f },  //30
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                      { 0.5f ,  1.5f , -0.5f },
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                      { 0.5f , -0.5f ,  0.5f },
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                      { 0.5f , -0.5f , -0.5f },
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                      { 0.5f , -1.5f ,  0.5f },
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                      { 0.5f , -1.5f , -0.5f },  //35
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                      { 2.5f , -0.5f ,  0.5f },
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                      { 2.5f , -1.5f ,  0.5f },
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                      { 2.5f , -1.5f , -0.5f },
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                      { 2.5f , -0.5f , -0.5f },
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                      { 2.5f ,  0.5f ,  0.5f },  //40
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                      { 2.5f ,  0.5f , -0.5f },
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                      { 2.5f ,  1.5f ,  0.5f },
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                      { 2.5f ,  1.5f , -0.5f },
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                      { 2.5f ,  2.5f ,  0.5f },
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                      { 2.5f ,  2.5f , -0.5f },  //45
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                      { 2.5f , -2.5f ,  0.5f },
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                      { 2.5f , -2.5f , -0.5f },
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                      {-1.5f ,  1.5f ,  0.5f },
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                      {-1.5f ,  0.5f ,  0.5f },
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                      {-1.5f ,  0.5f , -0.5f },  //50
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                      {-1.5f ,  1.5f , -0.5f },
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                      {-1.5f , -0.5f ,  0.5f },
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                      {-1.5f , -0.5f , -0.5f },
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                      {-1.5f , -1.5f ,  0.5f },
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                      {-1.5f , -1.5f , -0.5f },  //55
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                      {-1.5f , -2.5f , -0.5f },
455
                      {-1.5f , -2.5f ,  0.5f },
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                      {-0.5f , -2.5f , -0.5f },
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                      {-0.5f , -2.5f ,  0.5f },
458
                      { 0.5f , -2.5f , -0.5f },  //60
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                      { 0.5f , -2.5f ,  0.5f },
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                      { 1.5f , -2.5f , -0.5f },
461
                      { 1.5f , -2.5f ,  0.5f },
462
                      { 1.5f ,  2.5f , -0.5f },
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                      { 1.5f ,  2.5f ,  0.5f },  //65
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                      { 0.5f ,  2.5f , -0.5f },
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                      { 0.5f ,  2.5f ,  0.5f },
466
                      {-0.5f ,  2.5f , -0.5f },
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                      {-0.5f ,  2.5f ,  0.5f },
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                      {-1.5f ,  2.5f , -0.5f },  //70
469
                      {-1.5f ,  2.5f ,  0.5f },
470
              };
471
      }
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473
///////////////////////////////////////////////////////////////////////////////////////////////////
474

    
475
    private int[][][] createVI()
476
      {
477
      return new int[][][]
478
              {
479
                    //  { {  0, 1, 2, 3 } , {  1, 4, 5, 2 } , {  4, 6, 7, 5 } },
480
                    //  { {  8, 9,10,11 } , { 12, 8,11,13 } , { 14,12,13,15 } },
481
                    //  { { 16,17,18,19 } , { 17,20,21,18 } , { 20,22,23,21 } , { 22,24,25,23 } , { 24,26,27,25 } },
482
                    //  { { 28,29,30,31 } , { 29,32,33,30 } , { 32,34,35,33 } },
483
                    //  { { 36,37,38,39 } , { 40,36,39,41 } , { 42,40,41,43 } , { 44,42,43,45 } , { 37,46,47,38 } },
484
                    //  { { 48,49,50,51 } , { 49,52,53,50 } , { 52,54,55,53 } },
485
                    //  { { 28,31,14,15 } },
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                    //  { { 48,51, 0, 3 } },
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                    //  { { 27,26,56,57 } , { 57,56,58,59 } , { 59,58,60,61 } , { 61,60,62,63 } , { 63,62,47,46 } },
488
                    //  { { 64,65,44,45 } , { 66,67,65,64 } , { 68,69,67,66 } , { 70,71,69,68 } , { 16,19,71,70 } },
489
                    //  { { 55,54, 7, 6 } },
490
                    //  { { 35,34,10, 9 } },
491
                      { { 31,30, 1, 0 } , { 30,33, 4, 1 } , { 33,35, 6, 4 } , { 35,60,58, 6 } , {  6,58,56,55 } , { 55,56,26,24 } , { 53,55,24,22 } , { 50,53,22,20 } , { 51,50,20,17 } , { 70,51,17,16 } , { 68, 0,51,70 } , { 66,31, 0,68 } , { 64,14,31,66 } , { 45,43,14,64 } , { 43,41,12,14 } , { 41,39, 8,12 } , { 39,38, 9, 8 } , { 38,47,62, 9 } , {  9,62,60,35 } },
492
                      { {  3, 2,29,28 } , {  2, 5,32,29 } , {  5, 7,34,32 } , {  7,59,61,34 } , { 54,57,59, 7 } , { 25,27,57,54 } , { 23,25,54,52 } , { 21,23,52,49 } , { 18,21,49,48 } , { 19,18,48,71 } , { 71,48, 3,69 } , { 69, 3,28,67 } , { 67,28,15,65 } , { 65,15,42,44 } , { 15,13,40,42 } , { 13,11,36,40 } , { 11,10,37,36 } , { 10,63,46,37 } , { 34,61,63,10 } },
493
              };
494
      }
495

    
496
///////////////////////////////////////////////////////////////////////////////////////////////////
497

    
498
    private void createMesh()
499
      {
500
      float[][] vertices = createV();
501
      int[][][] vertIndices = createVI();
502

    
503
      int numFaces = vertIndices.length;
504

    
505
      float h = 0.001f;
506
      int angle = 30;
507
      float R = 0.1f;
508
      float S = 0.5f;
509
      int N   = 6;
510
      int exI = 0;
511
      int exV = 0;
512
      float[][] bands  = { {h,angle,R,S,N,exI,exV} };
513

    
514
      int[] bandIndices= new int[numFaces];
515

    
516
      ObjectShape shape = new ObjectShape(vertices, vertIndices);
517
      ObjectFaceShape face = new ObjectFaceShape(bands, bandIndices, null);
518

    
519
      int[] outer = new int[numFaces];
520

    
521
      FactoryCubit factory = FactoryCubit.getInstance();
522
      factory.clear();
523
      factory.createNewFaceTransform(shape,outer);
524
      mMesh = factory.createRoundedSolid(shape,face,null,MESH_NICE,numFaces);
525

    
526
      int numEff = mMesh.getNumEffComponents();
527
      for(int i=0; i<numEff; i++) mMesh.setEffectAssociation(i, 0, i);
528
      }
529

    
530
///////////////////////////////////////////////////////////////////////////////////////////////////
531

    
532
    private void openMesh(int resourceID)
533
      {
534
      Context con = mView.getContext();
535
      Resources res = con.getResources();
536
      InputStream is = res.openRawResource(resourceID);
537
      DataInputStream dos = new DataInputStream(is);
538
      mMesh = new MeshFile(dos);
539

    
540
      int numEff = mMesh.getNumEffComponents();
541

    
542
      for(int i=0; i<numEff; i++)
543
        {
544
        mMesh.setEffectAssociation(i, 0, i);
545
        }
546

    
547
      try
548
        {
549
        is.close();
550
        }
551
      catch(IOException e)
552
        {
553
        android.util.Log.e("MeshFile", "Error closing InputStream: "+e.toString());
554
        }
555
      }
556

    
557
///////////////////////////////////////////////////////////////////////////////////////////////////
558

    
559
    MeshBase getMesh()
560
      {
561
      return mMesh;
562
      }
563

    
564
///////////////////////////////////////////////////////////////////////////////////////////////////
565

    
566
    long getTime()
567
      {
568
      return mTime;
569
      }
570

    
571
///////////////////////////////////////////////////////////////////////////////////////////////////
572

    
573
    int getBytes()
574
      {
575
      if( mMesh instanceof MeshFile )
576
        {
577
        return ((MeshFile)mMesh).getNumBytes();
578
        }
579

    
580
      return 0;
581
      }
582

    
583
///////////////////////////////////////////////////////////////////////////////////////////////////
584

    
585
    int getVertices()
586
      {
587
      return mMesh.getNumVertices();
588
      }
589

    
590
///////////////////////////////////////////////////////////////////////////////////////////////////
591

    
592
    int getEndEffIndex(int component)
593
      {
594
      return mMesh.getLastVertexEff(component);
595
      }
596

    
597
///////////////////////////////////////////////////////////////////////////////////////////////////
598

    
599
    int getEndTexIndex(int component)
600
      {
601
      return mMesh.getLastVertexTex(component);
602
      }
603

    
604
///////////////////////////////////////////////////////////////////////////////////////////////////
605

    
606
    int getEffComponentNum()
607
      {
608
      return mMesh.getNumEffComponents();
609
      }
610

    
611
///////////////////////////////////////////////////////////////////////////////////////////////////
612

    
613
    int getTexComponentNum()
614
      {
615
      return mMesh.getNumTexComponents();
616
      }
617

    
618
///////////////////////////////////////////////////////////////////////////////////////////////////
619

    
620
    public void distortedException(Exception ex)
621
      {
622
      android.util.Log.e("MeshFile", ex.getMessage() );
623
      }
624

    
625
///////////////////////////////////////////////////////////////////////////////////////////////////
626

    
627
    public InputStream localFile(int fileID)
628
      {
629
      return mResources.openRawResource(fileID);
630
      }
631

    
632
///////////////////////////////////////////////////////////////////////////////////////////////////
633

    
634
    public void logMessage(String message)
635
      {
636
      android.util.Log.e("MeshFile", message );
637
      }
638
}
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