Project

General

Profile

Download (12.7 KB) Statistics
| Branch: | Revision:

examples / src / main / java / org / distorted / examples / earth / EarthRenderer.java @ 625c67de

1
///////////////////////////////////////////////////////////////////////////////////////////////////
2
// Copyright 2016 Leszek Koltunski                                                               //
3
//                                                                                               //
4
// This file is part of Distorted.                                                               //
5
//                                                                                               //
6
// Distorted is free software: you can redistribute it and/or modify                             //
7
// it under the terms of the GNU General Public License as published by                          //
8
// the Free Software Foundation, either version 2 of the License, or                             //
9
// (at your option) any later version.                                                           //
10
//                                                                                               //
11
// Distorted is distributed in the hope that it will be useful,                                  //
12
// but WITHOUT ANY WARRANTY; without even the implied warranty of                                //
13
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the                                 //
14
// GNU General Public License for more details.                                                  //
15
//                                                                                               //
16
// You should have received a copy of the GNU General Public License                             //
17
// along with Distorted.  If not, see <http://www.gnu.org/licenses/>.                            //
18
///////////////////////////////////////////////////////////////////////////////////////////////////
19

    
20
package org.distorted.examples.earth;
21

    
22
import android.app.ActivityManager;
23
import android.content.Context;
24
import android.content.pm.ConfigurationInfo;
25
import android.content.res.Resources;
26
import android.graphics.Bitmap;
27
import android.graphics.BitmapFactory;
28
import android.opengl.GLSurfaceView;
29

    
30
import org.distorted.examples.R;
31
import org.distorted.library.effect.Effect;
32
import org.distorted.library.effect.EffectName;
33
import org.distorted.library.effect.EffectType;
34
import org.distorted.library.effect.FragmentEffectAlpha;
35
import org.distorted.library.effect.FragmentEffectBrightness;
36
import org.distorted.library.effect.FragmentEffectChroma;
37
import org.distorted.library.effect.FragmentEffectContrast;
38
import org.distorted.library.effect.FragmentEffectSaturation;
39
import org.distorted.library.effect.MatrixEffectMove;
40
import org.distorted.library.effect.MatrixEffectQuaternion;
41
import org.distorted.library.effect.MatrixEffectScale;
42
import org.distorted.library.effect.VertexEffectDeform;
43
import org.distorted.library.effect.VertexEffectDistort;
44
import org.distorted.library.effect.VertexEffectPinch;
45
import org.distorted.library.effect.VertexEffectSink;
46
import org.distorted.library.effect.VertexEffectSwirl;
47
import org.distorted.library.effect.VertexEffectWave;
48
import org.distorted.library.main.DistortedLibrary;
49
import org.distorted.library.main.DistortedEffects;
50
import org.distorted.library.main.DistortedScreen;
51
import org.distorted.library.main.DistortedTexture;
52
import org.distorted.library.mesh.MeshBase;
53
import org.distorted.library.mesh.MeshSphere;
54
import org.distorted.library.type.Dynamic3D;
55
import org.distorted.library.type.DynamicQuat;
56
import org.distorted.library.type.Static1D;
57
import org.distorted.library.type.Static3D;
58
import org.distorted.library.type.Static4D;
59
import org.distorted.library.type.Static5D;
60

    
61
import java.io.IOException;
62
import java.io.InputStream;
63

    
64
import javax.microedition.khronos.egl.EGLConfig;
65
import javax.microedition.khronos.opengles.GL10;
66

    
67
///////////////////////////////////////////////////////////////////////////////////////////////////
68

    
69
class EarthRenderer implements GLSurfaceView.Renderer, DistortedLibrary.LibraryUser
70
{
71
    private static final float RADIUS_V= 1.0f/ 8;
72
    private static final float RADIUS_F= 1.0f/15;
73
    private static final int   LEVEL   =      40;
74
    private static final float FOV     =   30.0f;
75
    private static final float NEAR    =    0.1f;
76
    private static final float SCALE   =   1.10f;
77

    
78
    private final GLSurfaceView mView;
79
    private final Resources mResources;
80
    private final DistortedTexture mTexture;
81
    private final DistortedEffects mEffects;
82
    private final MeshBase mMesh;
83
    private final DistortedScreen mScreen;
84
    private final Static1D mStrength, mSwirl;
85
    private final Static3D mMove, mScaleFactor, mColor,mRegionF,mPinch;
86
    private final Static4D mRegionV;
87
    private final float mObjWidth, mObjHeight, mObjDepth;
88

    
89
    private int mScrWidth, mScrHeight;
90
    private float mLevel;
91

    
92
    Static4D mQuat1, mQuat2;
93
    int mScreenMin;
94

    
95
///////////////////////////////////////////////////////////////////////////////////////////////////
96

    
97
    EarthRenderer(GLSurfaceView v)
98
      {
99
      mView = v;
100
      mResources = v.getResources();
101

    
102
      mLevel = SCALE;
103

    
104
      mStrength   = new Static1D(0.5f);
105
      mColor      = new Static3D(255,0,0);
106
      mRegionF    = new Static3D(RADIUS_F,RADIUS_F,RADIUS_F);
107
      mRegionV    = new Static4D(0,0,0,RADIUS_V);
108
      mMove       = new Static3D(0,0,0);
109
      mScaleFactor= new Static3D(1,1,1);
110
      mPinch      = new Static3D(0.5f,0.0f,0.0f);
111
      mSwirl      = new Static1D(45.0f);
112

    
113
      Static3D center = new Static3D(0,0,0);
114

    
115
      Dynamic3D scale = new Dynamic3D(0,0.5f);
116
      scale.add(mScaleFactor);
117

    
118
      mMesh     = new MeshSphere(LEVEL);
119
      mTexture  = new DistortedTexture();
120

    
121
      mObjWidth = mObjHeight = mObjDepth = 1.0f;
122

    
123
      mQuat1 = new Static4D(0,0,0,1);  // unity
124
      mQuat2 = new Static4D(0,0,0,1);  // quaternions
125
      
126
      DynamicQuat quatInt1 = new DynamicQuat(0,0.5f);
127
      DynamicQuat quatInt2 = new DynamicQuat(0,0.5f);
128

    
129
      quatInt1.add(mQuat1);
130
      quatInt2.add(mQuat2);
131

    
132
      mEffects = new DistortedEffects();
133
      mEffects.apply( new MatrixEffectQuaternion(quatInt2, center) );
134
      mEffects.apply( new MatrixEffectQuaternion(quatInt1, center) );
135
      mEffects.apply( new MatrixEffectScale(scale));
136
      mEffects.apply( new MatrixEffectMove(mMove) );
137

    
138
      mScreen = new DistortedScreen();
139
      mScreen.setProjection(FOV, NEAR);
140
      }
141

    
142
///////////////////////////////////////////////////////////////////////////////////////////////////
143
   
144
    public void onDrawFrame(GL10 glUnused) 
145
      {
146
      mScreen.render( System.currentTimeMillis() );
147
      }
148

    
149
///////////////////////////////////////////////////////////////////////////////////////////////////
150
    
151
    public void onSurfaceChanged(GL10 glUnused, int width, int height) 
152
      {
153
      mScrWidth = width;
154
      mScrHeight= height;
155
      mScreenMin= Math.min(width, height);
156

    
157
      adjustFactor();
158

    
159
      mScreen.resize(width, height);
160
      }
161

    
162
///////////////////////////////////////////////////////////////////////////////////////////////////
163

    
164
    void setLevel(int level)
165
      {
166
      final float N=2.0f;
167

    
168
      // MAP: 0--> SCALE/N   50-->SCALE   100->SCALE*N
169
      mLevel = SCALE* (1.0f+  (level>=50 ? N-1 : (N-1)/N) * (level-50)/50.0f);
170

    
171
      adjustFactor();
172
      }
173

    
174
///////////////////////////////////////////////////////////////////////////////////////////////////
175

    
176
    private void adjustFactor()
177
      {
178
      float xW = (float)mScrWidth /mObjWidth;
179
      float xH = (float)mScrHeight/mObjHeight;
180

    
181
      float factor = xW>xH ? mLevel*xH : mLevel*xW;
182

    
183
      mMove.set( 0, 0, -factor*mObjDepth );
184
      mScaleFactor.set(factor,factor,factor);
185
      }
186

    
187
///////////////////////////////////////////////////////////////////////////////////////////////////
188

    
189
    void addNewPoint(float longitude, float latitude, EffectName name)
190
      {
191
      final float CORR = 10.0F;
192
      Static3D vector;
193
      Effect effect =null;
194

    
195
      double sinLON = Math.sin(longitude);
196
      double cosLON = Math.cos(longitude);
197
      double sinLAT = Math.sin(latitude);
198
      double cosLAT = Math.cos(latitude);
199

    
200
      float x = (float)(sinLON*cosLAT)/2.0f;
201
      float y = (float)        sinLAT /2.0f;
202
      float z = (float)(cosLON*cosLAT)/2.0f;
203

    
204
      Static3D center = new Static3D( (x)*mObjWidth, (y)*mObjHeight, (z)*mObjDepth);
205

    
206
      switch(name)
207
        {
208
        case DISTORT          : vector = new Static3D( x*mObjWidth/CORR, y*mObjHeight/CORR, z*mObjDepth/CORR);
209
                                effect = new VertexEffectDistort(   vector, center, mRegionV); break;
210
        case DEFORM           : vector = new Static3D( x*mObjWidth/CORR, y*mObjHeight/CORR, z*mObjDepth/CORR);
211
                                Static1D radius = new Static1D(mObjWidth/2);
212
                                effect = new VertexEffectDeform (   vector, radius, center, mRegionV); break;
213
        case SINK             : effect = new VertexEffectSink   (mStrength, center, mRegionV); break;
214
        case PINCH            : float lat = latitude>0 ? (float)(-Math.PI/2 + latitude) : (float)(Math.PI/2 + latitude);
215
                                float lon = longitude;
216
                                float latInDegrees = (float)(lat*180.0f/Math.PI);
217
                                float lonInDegrees = (float)(lon*180.0f/Math.PI);
218
                                mPinch.set1(latInDegrees);
219
                                mPinch.set2(lonInDegrees);
220
                                effect = new VertexEffectPinch  (mPinch   , center, mRegionV); break;
221
        case SWIRL            : effect = new VertexEffectSwirl  (mSwirl   , center, mRegionV); break;      // SWIRL & WAVE are not really fully
222
        case WAVE             : Static5D wave = new Static5D( RADIUS_V/2, RADIUS_V/2, 0, 90-latitude, 90); // 3D effects. They will not look
223
                                effect = new VertexEffectWave   (wave     , center, mRegionV); break;      // good everywhere on the sphere.
224

    
225
        case ALPHA            : effect = new FragmentEffectAlpha     (mStrength,        center, mRegionF, false); break;
226
        case SMOOTH_ALPHA     : effect = new FragmentEffectAlpha     (mStrength,        center, mRegionF, true ); break;
227
        case CHROMA           : effect = new FragmentEffectChroma    (mStrength, mColor,center, mRegionF, false); break;
228
        case SMOOTH_CHROMA    : effect = new FragmentEffectChroma    (mStrength, mColor,center, mRegionF, true ); break;
229
        case BRIGHTNESS       : effect = new FragmentEffectBrightness(mStrength,        center, mRegionF, false); break;
230
        case SMOOTH_BRIGHTNESS: effect = new FragmentEffectBrightness(mStrength,        center, mRegionF, true ); break;
231
        case SATURATION       : effect = new FragmentEffectSaturation(mStrength,        center, mRegionF, false); break;
232
        case SMOOTH_SATURATION: effect = new FragmentEffectSaturation(mStrength,        center, mRegionF, true ); break;
233
        case CONTRAST         : effect = new FragmentEffectContrast  (mStrength,        center, mRegionF, false); break;
234
        case SMOOTH_CONTRAST  : effect = new FragmentEffectContrast  (mStrength,        center, mRegionF, true ); break;
235

    
236
        default               : android.util.Log.e("EarthRenderer", "unexpected effect: "+name );
237
        }
238

    
239
      if( effect!=null )
240
        {
241
        mEffects.apply(effect);
242
        }
243
      }
244

    
245
///////////////////////////////////////////////////////////////////////////////////////////////////
246

    
247
    void removeAll()
248
      {
249
      mEffects.abortByType(EffectType.VERTEX);
250
      mEffects.abortByType(EffectType.FRAGMENT);
251
      }
252

    
253
///////////////////////////////////////////////////////////////////////////////////////////////////
254
    
255
    public void onSurfaceCreated(GL10 glUnused, EGLConfig config) 
256
      {
257
      InputStream is = mView.getContext().getResources().openRawResource(R.raw.world);
258
      Bitmap bitmap;
259

    
260
      try
261
        {
262
        bitmap = BitmapFactory.decodeStream(is);
263
        }
264
      finally
265
        {
266
        try
267
          {
268
          is.close();
269
          }
270
        catch(IOException ignored) { }
271
        }
272

    
273
      mTexture.setTexture(bitmap);
274

    
275
      mScreen.detachAll();
276
      mScreen.attach(mTexture,mEffects,mMesh);
277

    
278
      Effect.enableEffects(EffectType.FRAGMENT);
279
      Effect.enableEffects(EffectType.VERTEX);
280
      DistortedLibrary.setMax(EffectType.FRAGMENT, 20);
281
      DistortedLibrary.onSurfaceCreated(this);
282
      }
283

    
284
///////////////////////////////////////////////////////////////////////////////////////////////////
285

    
286
    public void distortedException(Exception ex)
287
      {
288
      android.util.Log.e("Earth", ex.getMessage() );
289
      }
290

    
291
///////////////////////////////////////////////////////////////////////////////////////////////////
292

    
293
    public InputStream localFile(int fileID)
294
      {
295
      return mResources.openRawResource(fileID);
296
      }
297

    
298
///////////////////////////////////////////////////////////////////////////////////////////////////
299

    
300
    public void logMessage(String message)
301
      {
302
      android.util.Log.e("Earth", message );
303
      }
304
}
(2-2/4)